name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 55 1571 0 0 0 0 0 0 0 0.034 0.966 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 49 0 0 0 0 0 0 0 0.258 0.742 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 4062 44708 9 0 2 0 0 0 0 0.083 0.917 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 31 286 0 0 0 0 0 0 0 0.098 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 480 4461 1 0 0 0 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3242 35307 0 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 95 1205 0 0 2 0 0 0 0 0.073 0.925 0.000 0.000 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1969 22125 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1914 20553 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 390 2641 3 0 73 0 0 0 0 0.126 0.850 0.001 0.000 0.023 0.000 0.000 0.000 0.000
16 place = allotments 268 1559 0 0 4 0 0 0 0 0.146 0.851 0.000 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 359 2334 3 0 69 0 0 0 0 0.130 0.844 0.001 0.000 0.025 0.000 0.000 0.000 0.000
18 allotments = * 4 197 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1229 10738 3 0 45 0 0 0 1 0.102 0.894 0.000 0.000 0.004 0.000 0.000 0.000 0.000
20 place = locality 1228 10675 3 0 45 0 0 0 1 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
21 abandoned:place = * 259 2776 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 606 5833 84 369 220 10 6 3 51 0.084 0.812 0.012 0.051 0.031 0.001 0.001 0.000 0.007
23 landuse = cemetery 10 1275 30 0 0 0 0 0 0 0.008 0.970 0.023 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 8 172 2 0 0 2 0 0 0 0.043 0.935 0.011 0.000 0.000 0.011 0.000 0.000 0.000
25 landuse = construction 3 142 0 0 3 5 0 0 0 0.020 0.928 0.000 0.000 0.020 0.033 0.000 0.000 0.000
26 landuse = farmland 10 47 2 0 0 0 0 0 0 0.169 0.797 0.034 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 190 343 1 0 2 0 0 0 1 0.354 0.639 0.002 0.000 0.004 0.000 0.000 0.000 0.002
28 landuse = residential 87 729 7 0 8 0 0 0 1 0.105 0.876 0.008 0.000 0.010 0.000 0.000 0.000 0.001
29 landuse = retail 6 226 1 0 0 0 0 0 0 0.026 0.970 0.004 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 29 72 18 273 174 0 2 3 0 0.051 0.126 0.032 0.478 0.305 0.000 0.004 0.005 0.000
31 leisure = garden 4 11 0 26 22 0 0 0 0 0.063 0.175 0.000 0.413 0.349 0.000 0.000 0.000 0.000
32 amenity = marketplace 10 158 1 70 3 0 4 0 47 0.034 0.539 0.003 0.239 0.010 0.000 0.014 0.000 0.160
33 place = * 179 1960 14 0 4 0 0 0 0 0.083 0.909 0.006 0.000 0.002 0.000 0.000 0.000 0.000
34 residential = * 70 595 6 0 5 0 0 0 0 0.104 0.880 0.009 0.000 0.007 0.000 0.000 0.000 0.000
35 landuse = * 88 991 10 0 5 3 0 0 2 0.080 0.902 0.009 0.000 0.005 0.003 0.000 0.000 0.002
36 # natural 296 2407 76 3 54 5 0 3 2 0.104 0.846 0.027 0.001 0.019 0.002 0.000 0.001 0.001
37 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 3 87 0 0 4 2 0 0 0 0.031 0.906 0.000 0.000 0.042 0.021 0.000 0.000 0.000
39 landuse = forest 37 297 12 0 0 1 0 0 0 0.107 0.856 0.035 0.000 0.000 0.003 0.000 0.000 0.000
40 leisure = nature_reserve 2 135 2 3 5 0 0 2 0 0.013 0.906 0.013 0.020 0.034 0.000 0.000 0.013 0.000
41 boundary = * 62 759 3 0 3 0 0 2 2 0.075 0.913 0.004 0.000 0.004 0.000 0.000 0.002 0.002
42 natural = * 192 1269 61 0 43 3 0 0 0 0.122 0.809 0.039 0.000 0.027 0.002 0.000 0.000 0.000
43 ele = * 52 253 1 0 8 1 0 0 0 0.165 0.803 0.003 0.000 0.025 0.003 0.000 0.000 0.000
44 # water 4495 19789 44 0 125 125 0 0 4 0.183 0.805 0.002 0.000 0.005 0.005 0.000 0.000 0.000
45 waterway = drain 75 407 6 0 9 0 0 0 0 0.151 0.819 0.012 0.000 0.018 0.000 0.000 0.000 0.000
46 waterway = ditch 76 550 30 0 0 0 0 0 0 0.116 0.838 0.046 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 1411 5085 0 0 53 11 0 0 0 0.215 0.775 0.000 0.000 0.008 0.002 0.000 0.000 0.000
48 waterway = river 2792 9319 1 0 3 85 0 0 0 0.229 0.764 0.000 0.000 0.000 0.007 0.000 0.000 0.000
49 waterway = canal 28 813 0 0 5 6 0 0 0 0.033 0.954 0.000 0.000 0.006 0.007 0.000 0.000 0.000
50 type = waterway 438 1596 0 0 3 57 0 0 0 0.209 0.762 0.000 0.000 0.001 0.027 0.000 0.000 0.000
51 natural = water 49 2980 2 0 36 22 0 0 0 0.016 0.965 0.001 0.000 0.012 0.007 0.000 0.000 0.000
52 natural = spring 56 530 5 0 15 0 0 0 0 0.092 0.875 0.008 0.000 0.025 0.000 0.000 0.000 0.000
53 tunnel = * 1213 4947 18 0 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
54 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
55 water = * 36 2888 2 0 33 22 0 0 0 0.012 0.969 0.001 0.000 0.011 0.007 0.000 0.000 0.000
56 # highway 167 98441 17 0 40 28 0 0 74 0.002 0.997 0.000 0.000 0.000 0.000 0.000 0.000 0.001
57 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 29 1257 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
59 highway = primary 4 7867 1 0 0 12 0 0 19 0.001 0.995 0.000 0.000 0.000 0.002 0.000 0.000 0.002
60 highway = secondary 0 7526 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 4 11238 4 0 5 0 0 0 6 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001
62 highway = unclassified 2 3177 0 0 0 9 0 0 0 0.001 0.997 0.000 0.000 0.000 0.003 0.000 0.000 0.000
63 highway = residential 5 58428 4 0 21 0 0 0 0 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 9 3395 4 0 1 0 0 0 0 0.003 0.996 0.001 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 4 683 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 2628 1 0 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 33 1926 0 0 11 0 0 0 30 0.017 0.963 0.000 0.000 0.005 0.000 0.000 0.000 0.015
69 bridge = * 20 1330 3 0 3 3 0 0 0 0.015 0.979 0.002 0.000 0.002 0.002 0.000 0.000 0.000
70 # public_transport 2676 38281 223 0 0 16 0 0 0 0.065 0.929 0.005 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 1636 16162 123 0 0 0 0 0 0 0.091 0.902 0.007 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 52 9737 8 0 0 8 0 0 0 0.005 0.993 0.001 0.000 0.000 0.001 0.000 0.000 0.000
73 type = route_master 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
75 type = public_transport 25 854 2 0 0 0 0 0 0 0.028 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 16 216 1 0 0 0 0 0 0 0.069 0.927 0.004 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 2 25 0 0 0 0 0 0 0 0.074 0.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 2141 23663 176 0 0 0 0 0 0 0.082 0.911 0.007 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 56 9783 8 0 0 9 0 0 0 0.006 0.993 0.001 0.000 0.000 0.001 0.000 0.000 0.000
80 route_master = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 190 2685 12 0 0 1 0 0 0 0.066 0.930 0.004 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 31 143 0 0 0 0 0 0 0 0.178 0.822 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 578 5745 40 0 86 3 3 0 63 0.089 0.881 0.006 0.000 0.013 0.000 0.000 0.000 0.010
84 landuse = industrial 318 4198 21 0 18 2 0 0 1 0.070 0.921 0.005 0.000 0.004 0.000 0.000 0.000 0.000
85 building = industrial 211 1355 14 0 36 1 0 0 62 0.126 0.807 0.008 0.000 0.021 0.001 0.000 0.000 0.037
86 building = warehouse 47 166 5 0 32 0 3 0 0 0.186 0.656 0.020 0.000 0.126 0.000 0.012 0.000 0.000
87 industrial = * 30 476 3 0 2 0 0 0 0 0.059 0.932 0.006 0.000 0.004 0.000 0.000 0.000 0.000
88 # infrastructure 2963 3641 108 4354 1074 3 0 0 176 0.241 0.296 0.009 0.353 0.087 0.000 0.000 0.000 0.014
89 amenity = fuel 209 58 0 865 1 0 0 0 7 0.183 0.051 0.000 0.759 0.001 0.000 0.000 0.000 0.006
90 building = service 1200 10 22 375 69 0 0 0 12 0.711 0.006 0.013 0.222 0.041 0.000 0.000 0.000 0.007
91 barrier = * 328 2766 35 1237 138 1 0 0 1 0.073 0.614 0.008 0.275 0.031 0.000 0.000 0.000 0.000
92 power = * 2115 460 52 2069 341 2 0 0 61 0.415 0.090 0.010 0.406 0.067 0.000 0.000 0.000 0.012
93 substation = * 1419 169 8 1043 0 0 0 0 0 0.538 0.064 0.003 0.395 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 60 14 0 65 1 0 0 0 0 0.429 0.100 0.000 0.464 0.007 0.000 0.000 0.000 0.000
95 man_made = * 84 409 9 685 580 0 0 0 99 0.045 0.219 0.005 0.367 0.311 0.000 0.000 0.000 0.053
96 embankment = * 2 200 0 9 0 0 0 0 0 0.009 0.948 0.000 0.043 0.000 0.000 0.000 0.000 0.000
97 # religion 54 3793 93 0 0 0 0 0 0 0.014 0.963 0.024 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 48 2631 50 0 0 0 0 0 0 0.018 0.964 0.018 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 1427 21 0 0 0 0 0 0 0.000 0.985 0.015 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 22 253 2 0 0 0 0 0 0 0.079 0.913 0.007 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 52 3641 82 0 0 0 0 0 0 0.014 0.965 0.022 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 466 5417 92 404 35 10 7 1 4 0.072 0.842 0.014 0.063 0.005 0.002 0.001 0.000 0.001
105 landuse = education 4 800 1 0 1 0 0 0 0 0.005 0.993 0.001 0.000 0.001 0.000 0.000 0.000 0.000
106 amenity = university 2 196 4 0 0 0 0 0 0 0.010 0.970 0.020 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 2 314 16 0 0 0 0 0 0 0.006 0.946 0.048 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 341 1633 28 1 0 0 0 0 0 0.170 0.815 0.014 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 27 1857 5 0 0 5 7 0 0 0.014 0.977 0.003 0.000 0.000 0.003 0.004 0.000 0.000
110 building = university 15 143 7 0 0 0 0 0 0 0.091 0.867 0.042 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 4 105 8 0 0 0 0 0 0 0.034 0.897 0.068 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 81 601 6 0 0 0 0 0 0 0.118 0.874 0.009 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 426 2 0 0 1 0 0 0 0.000 0.993 0.005 0.000 0.000 0.002 0.000 0.000 0.000
114 building = dormitory 0 218 15 391 5 3 0 1 0 0.000 0.344 0.024 0.618 0.008 0.005 0.000 0.002 0.000
115 office = educational_institution 0 1 1 12 29 1 0 0 4 0.000 0.021 0.021 0.250 0.604 0.021 0.000 0.000 0.083
116 # healthcare 371 118 44 4724 1251 52 91 0 127 0.055 0.017 0.006 0.697 0.185 0.008 0.013 0.000 0.019
117 amenity = hospital 32 12 8 591 0 15 0 0 0 0.049 0.018 0.012 0.898 0.000 0.023 0.000 0.000 0.000
118 amenity = pharmacy 99 51 11 2320 25 27 0 0 37 0.039 0.020 0.004 0.903 0.010 0.011 0.000 0.000 0.014
119 amenity = clinic 83 11 18 558 1 9 90 0 1 0.108 0.014 0.023 0.724 0.001 0.012 0.117 0.000 0.001
120 amenity = doctors 74 2 0 685 85 0 0 0 81 0.080 0.002 0.000 0.739 0.092 0.000 0.000 0.000 0.087
121 amenity = dentist 2 6 1 123 249 0 0 0 0 0.005 0.016 0.003 0.323 0.654 0.000 0.000 0.000 0.000
122 building = hospital 23 5 5 379 0 0 1 0 0 0.056 0.012 0.012 0.918 0.000 0.000 0.002 0.000 0.000
123 building = clinic 0 2 2 31 0 0 0 0 0 0.000 0.057 0.057 0.886 0.000 0.000 0.000 0.000 0.000
124 emergency = * 59 30 3 241 826 10 1 0 2 0.050 0.026 0.003 0.206 0.705 0.009 0.001 0.000 0.002
125 healthcare = * 146 62 18 2486 270 33 12 0 20 0.048 0.020 0.006 0.816 0.089 0.011 0.004 0.000 0.007
126 # government 278 630 50 3078 1393 64 95 30 181 0.048 0.109 0.009 0.531 0.240 0.011 0.016 0.005 0.031
127 amenity = post_office 26 225 10 834 69 15 22 0 0 0.022 0.187 0.008 0.694 0.057 0.012 0.018 0.000 0.000
128 amenity = police 3 5 10 379 263 11 36 8 0 0.004 0.007 0.014 0.530 0.368 0.015 0.050 0.011 0.000
129 amenity = library 4 10 5 336 21 4 31 0 91 0.008 0.020 0.010 0.669 0.042 0.008 0.062 0.000 0.181
130 amenity = theatre 6 8 3 60 0 0 0 0 0 0.078 0.104 0.039 0.779 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 17 8 2 115 0 0 0 0 0 0.120 0.056 0.014 0.810 0.000 0.000 0.000 0.000 0.000
132 office = government 106 18 13 706 1003 26 0 17 17 0.056 0.009 0.007 0.370 0.526 0.014 0.000 0.009 0.009
133 office = diplomatic 0 1 0 55 10 3 0 2 0 0.000 0.014 0.000 0.775 0.141 0.042 0.000 0.028 0.000
134 building = public 30 18 4 192 33 5 6 1 74 0.083 0.050 0.011 0.529 0.091 0.014 0.017 0.003 0.204
135 landuse = military 40 330 1 3 0 0 0 0 0 0.107 0.882 0.003 0.008 0.000 0.000 0.000 0.000 0.000
136 government = * 53 13 6 393 266 17 0 3 7 0.070 0.017 0.008 0.518 0.351 0.022 0.000 0.004 0.009
137 military = * 62 121 2 435 0 1 0 2 0 0.100 0.194 0.003 0.698 0.000 0.002 0.000 0.003 0.000
138 embassy = * 0 1 0 41 5 3 0 1 0 0.000 0.020 0.000 0.804 0.098 0.059 0.000 0.020 0.000
139 diplomatic = * 0 1 0 55 10 3 0 2 0 0.000 0.014 0.000 0.775 0.141 0.042 0.000 0.028 0.000
140 # bank 2183 33 5 1362 0 1 0 1 5 0.608 0.009 0.001 0.379 0.000 0.000 0.000 0.000 0.001
141 amenity = atm 929 14 2 580 0 0 0 0 0 0.609 0.009 0.001 0.380 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 1254 19 3 782 0 1 0 1 5 0.607 0.009 0.001 0.379 0.000 0.000 0.000 0.000 0.002
143 # tourism 553 2381 411 6669 5832 114 21 93 79 0.034 0.147 0.025 0.413 0.361 0.007 0.001 0.006 0.005
144 building = bunker 18 37 1 134 2 1 1 0 2 0.092 0.189 0.005 0.684 0.010 0.005 0.005 0.000 0.010
145 building = ruins 13 6 1 73 14 0 1 0 38 0.089 0.041 0.007 0.500 0.096 0.000 0.007 0.000 0.260
146 tourism = * 389 2085 224 4160 3260 79 15 66 39 0.038 0.202 0.022 0.403 0.316 0.008 0.001 0.006 0.004
147 historic = * 161 420 197 2850 2710 42 3 30 0 0.025 0.065 0.031 0.444 0.423 0.007 0.000 0.005 0.000
148 memorial = * 37 79 56 882 1511 16 1 11 0 0.014 0.030 0.022 0.340 0.583 0.006 0.000 0.004 0.000
149 ruins = * 17 33 1 229 0 0 0 0 1 0.060 0.117 0.004 0.815 0.000 0.000 0.000 0.000 0.004
150 information = * 20 679 27 348 0 2 1 0 0 0.019 0.630 0.025 0.323 0.000 0.002 0.001 0.000 0.000
151 attraction = * 32 9 7 128 0 2 1 0 0 0.179 0.050 0.039 0.715 0.000 0.011 0.006 0.000 0.000
152 artwork_type = * 57 50 49 271 473 26 4 24 5 0.059 0.052 0.051 0.283 0.493 0.027 0.004 0.025 0.005
153 # sport 108 234 20 1266 927 4 8 12 57 0.041 0.089 0.008 0.480 0.352 0.002 0.003 0.005 0.022
154 amenity = sanatorium 2 11 0 39 47 0 0 0 1 0.020 0.110 0.000 0.390 0.470 0.000 0.000 0.000 0.010
155 leisure = * 99 203 20 1210 922 4 7 12 40 0.039 0.081 0.008 0.481 0.366 0.002 0.003 0.005 0.016
156 sport = * 49 59 9 524 112 1 3 3 28 0.062 0.075 0.011 0.665 0.142 0.001 0.004 0.004 0.036
157 resort = * 6 68 0 82 0 0 0 0 0 0.038 0.436 0.000 0.526 0.000 0.000 0.000 0.000 0.000
158 # office 462 88 20 1425 3004 24 7 52 218 0.087 0.017 0.004 0.269 0.567 0.005 0.001 0.010 0.041
159 office = * 462 88 20 1425 3004 24 7 52 218 0.087 0.017 0.004 0.269 0.567 0.005 0.001 0.010 0.041
160 # amenity 3645 1296 211 15953 4314 899 897 346 13547 0.089 0.032 0.005 0.388 0.105 0.022 0.022 0.008 0.330
161 amenity = cafe 164 30 24 887 321 35 89 42 918 0.065 0.012 0.010 0.353 0.128 0.014 0.035 0.017 0.366
162 amenity = fast_food 49 2 12 346 82 13 33 8 268 0.060 0.002 0.015 0.426 0.101 0.016 0.041 0.010 0.330
163 amenity = community_centre 266 16 2 189 59 2 20 8 209 0.345 0.021 0.003 0.245 0.077 0.003 0.026 0.010 0.271
164 amenity = restaurant 46 21 4 210 67 6 25 13 220 0.075 0.034 0.007 0.343 0.109 0.010 0.041 0.021 0.359
165 amenity = bar 36 8 2 105 79 5 22 6 219 0.075 0.017 0.004 0.218 0.164 0.010 0.046 0.012 0.454
166 shop = convenience 925 187 47 3790 555 467 87 49 1480 0.122 0.025 0.006 0.500 0.073 0.062 0.011 0.006 0.195
167 shop = clothes 63 94 3 298 150 11 17 15 494 0.055 0.082 0.003 0.260 0.131 0.010 0.015 0.013 0.431
168 shop = car_repair 14 16 0 255 128 14 26 23 694 0.012 0.014 0.000 0.218 0.109 0.012 0.022 0.020 0.593
169 shop = hairdresser 38 13 7 355 179 6 28 3 476 0.034 0.012 0.006 0.321 0.162 0.005 0.025 0.003 0.431
170 shop = chemist 2 0 1 1331 12 1 10 1 43 0.001 0.000 0.001 0.950 0.009 0.001 0.007 0.001 0.031
171 shop = supermarket 308 30 4 448 60 150 5 3 156 0.265 0.026 0.003 0.385 0.052 0.129 0.004 0.003 0.134
172 shop = car_parts 1 84 2 322 142 6 15 7 373 0.001 0.088 0.002 0.338 0.149 0.006 0.016 0.007 0.392
173 shop = furniture 22 7 2 265 93 28 13 13 323 0.029 0.009 0.003 0.346 0.121 0.037 0.017 0.017 0.422
174 shop = hardware 24 19 5 244 119 8 17 8 297 0.032 0.026 0.007 0.329 0.161 0.011 0.023 0.011 0.401
175 shop = kiosk 34 34 3 185 20 7 14 0 101 0.085 0.085 0.008 0.465 0.050 0.018 0.035 0.000 0.254
176 shop = doityourself 30 21 3 215 102 4 11 8 361 0.040 0.028 0.004 0.285 0.135 0.005 0.015 0.011 0.478
177 shop = pet 8 4 2 126 62 2 9 5 277 0.016 0.008 0.004 0.255 0.125 0.004 0.018 0.010 0.560
178 shop = florist 19 4 2 223 58 4 14 7 203 0.036 0.007 0.004 0.418 0.109 0.007 0.026 0.013 0.380
179 shop = beauty 13 0 2 62 88 2 17 11 299 0.026 0.000 0.004 0.126 0.178 0.004 0.034 0.022 0.605
180 shop = mobile_phone 229 7 0 111 74 2 1 1 137 0.407 0.012 0.000 0.198 0.132 0.004 0.002 0.002 0.244
181 shop = shoes 21 4 0 81 23 2 6 2 116 0.082 0.016 0.000 0.318 0.090 0.008 0.024 0.008 0.455
182 shop = newsagent 164 56 2 258 1 17 0 1 40 0.304 0.104 0.004 0.479 0.002 0.032 0.000 0.002 0.074
183 shop = electronics 122 3 1 75 62 1 11 12 183 0.260 0.006 0.002 0.160 0.132 0.002 0.023 0.026 0.389
184 shop = alcohol 7 6 1 263 77 5 10 2 134 0.014 0.012 0.002 0.521 0.152 0.010 0.020 0.004 0.265
185 shop = jewelry 57 4 1 190 27 0 11 0 53 0.166 0.012 0.003 0.554 0.079 0.000 0.032 0.000 0.155
186 shop = mall 22 8 2 144 36 14 16 2 146 0.056 0.021 0.005 0.369 0.092 0.036 0.041 0.005 0.374
187 shop = butcher 24 12 4 121 61 6 20 5 159 0.058 0.029 0.010 0.294 0.148 0.015 0.049 0.012 0.386
188 shop = cosmetics 3 3 0 86 48 6 12 9 117 0.011 0.011 0.000 0.303 0.169 0.021 0.042 0.032 0.412
189 craft = shoemaker 1 2 0 149 18 5 3 0 51 0.004 0.009 0.000 0.651 0.079 0.022 0.013 0.000 0.223
190 amenity = * 411 446 30 2277 659 33 126 38 1991 0.068 0.074 0.005 0.379 0.110 0.005 0.021 0.006 0.331
191 shop = * 532 157 44 2379 855 41 210 45 3049 0.073 0.021 0.006 0.325 0.117 0.006 0.029 0.006 0.417
192 clothes = * 6 16 0 93 19 2 5 2 87 0.026 0.070 0.000 0.404 0.083 0.009 0.022 0.009 0.378
193 # building 3252 1561 201 8731 3483 348 383 79 7481 0.127 0.061 0.008 0.342 0.136 0.014 0.015 0.003 0.293
194 building = yes 2502 1348 141 6704 2997 207 297 58 5598 0.126 0.068 0.007 0.338 0.151 0.010 0.015 0.003 0.282
195 building = retail 337 44 21 824 176 121 45 12 459 0.165 0.022 0.010 0.404 0.086 0.059 0.022 0.006 0.225
196 building = commercial 32 14 3 159 95 10 12 1 283 0.053 0.023 0.005 0.261 0.156 0.016 0.020 0.002 0.465
197 building = office 6 4 2 100 85 1 5 2 102 0.020 0.013 0.007 0.326 0.277 0.003 0.016 0.007 0.332
198 building = house 85 14 4 82 26 0 1 3 261 0.179 0.029 0.008 0.172 0.055 0.000 0.002 0.006 0.548
199 building = apartments 24 2 7 95 11 1 4 0 118 0.092 0.008 0.027 0.363 0.042 0.004 0.015 0.000 0.450
200 building = residential 23 1 4 32 11 0 0 0 256 0.070 0.003 0.012 0.098 0.034 0.000 0.000 0.000 0.783
201 building = construction 92 8 1 84 2 1 0 0 1 0.487 0.042 0.005 0.444 0.011 0.005 0.000 0.000 0.005
202 building = kiosk 14 24 2 95 2 2 0 0 23 0.086 0.148 0.012 0.586 0.012 0.012 0.000 0.000 0.142
203 building = * 137 102 16 556 78 5 19 3 380 0.106 0.079 0.012 0.429 0.060 0.004 0.015 0.002 0.293
204 # other 67 27 10 386 112 9 18 3 626 0.053 0.021 0.008 0.307 0.089 0.007 0.014 0.002 0.498
205 # TOTAL 26220 237909 1538 40848 18990 1376 1284 555 20257 0.075 0.682 0.004 0.117 0.054 0.004 0.004 0.002 0.058

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1626 1626 1626 1.000 1.000 1408 1408 1403 1.000 0.996
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48781 48779 48772 1.000 1.000 16957 16955 16780 1.000 0.990
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 317 317 317 1.000 1.000 159 159 159 1.000 1.000
9 place = village 4942 4942 4941 1.000 1.000 2190 2190 2177 1.000 0.994
10 place = hamlet 38549 38549 38549 1.000 1.000 13613 13613 13476 1.000 0.990
11 place = isolated_dwelling 1302 1300 1302 0.998 1.000 654 652 652 0.997 0.997
12 boundary = administrative 24094 24094 24094 1.000 1.000 16854 16854 16697 1.000 0.991
13 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
14 admin_level = * 22467 22467 22467 1.000 1.000 15522 15522 15370 1.000 0.990
15 # allotments 3107 3034 3104 0.977 0.999 2125 2059 2154 0.969 1.014
16 place = allotments 1831 1827 1831 0.998 1.000 1291 1287 1322 0.997 1.024
17 landuse = allotments 2765 2696 2762 0.975 0.999 1913 1851 1944 0.968 1.016
18 allotments = * 201 201 201 1.000 1.000 188 188 188 1.000 1.000
19 # locality 12016 11970 12012 0.996 1.000 8360 8315 8439 0.995 1.009
20 place = locality 11952 11906 11948 0.996 1.000 8320 8275 8403 0.995 1.010
21 abandoned:place = * 3035 3035 3035 1.000 1.000 2213 2213 2206 1.000 0.997
22 # suburb 7182 6908 7041 0.962 0.980 4808 4518 4649 0.940 0.967
23 landuse = cemetery 1315 1315 1285 1.000 0.977 444 444 433 1.000 0.975
24 landuse = commercial 184 184 182 1.000 0.989 172 172 170 1.000 0.988
25 landuse = construction 153 150 153 0.980 1.000 146 143 147 0.979 1.007
26 landuse = farmland 59 59 57 1.000 0.966 53 53 51 1.000 0.962
27 landuse = farmyard 537 534 535 0.994 0.996 340 338 337 0.994 0.991
28 landuse = residential 832 823 824 0.989 0.990 767 758 759 0.988 0.990
29 landuse = retail 233 233 232 1.000 0.996 149 149 149 1.000 1.000
30 leisure = park 571 394 551 0.690 0.965 469 293 435 0.625 0.928
31 leisure = garden 63 41 63 0.651 1.000 41 18 40 0.439 0.976
32 amenity = marketplace 293 243 241 0.829 0.823 176 123 119 0.699 0.676
33 place = * 2157 2153 2143 0.998 0.994 1536 1533 1501 0.998 0.977
34 residential = * 676 671 670 0.993 0.991 629 624 625 0.992 0.994
35 landuse = * 1099 1092 1087 0.994 0.989 944 937 942 0.993 0.998
36 # natural 2846 2787 2768 0.979 0.973 2439 2384 2390 0.977 0.980
37 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
38 place = islet 96 92 96 0.958 1.000 81 78 79 0.963 0.975
39 landuse = forest 347 347 335 1.000 0.965 324 324 316 1.000 0.975
40 leisure = nature_reserve 149 142 147 0.953 0.987 148 141 146 0.953 0.986
41 boundary = * 831 824 826 0.992 0.994 799 791 792 0.990 0.991
42 natural = * 1568 1525 1507 0.973 0.961 1264 1225 1230 0.969 0.973
43 ele = * 315 307 314 0.975 0.997 290 282 288 0.972 0.993
44 # water 24582 24453 24534 0.995 0.998 5471 5326 5383 0.973 0.984
45 waterway = drain 497 488 491 0.982 0.988 131 130 126 0.992 0.962
46 waterway = ditch 656 656 626 1.000 0.954 128 128 124 1.000 0.969
47 waterway = stream 6560 6507 6560 0.992 1.000 1144 1124 1130 0.983 0.988
48 waterway = river 12200 12197 12199 1.000 1.000 1724 1670 1670 0.969 0.969
49 waterway = canal 852 847 852 0.994 1.000 145 142 141 0.979 0.972
50 type = waterway 2094 2091 2094 0.999 1.000 1834 1825 1838 0.995 1.002
51 natural = water 3089 3053 3087 0.988 0.999 2492 2451 2493 0.984 1.000
52 natural = spring 606 591 601 0.975 0.992 537 522 535 0.972 0.996
53 tunnel = * 6207 6179 6185 0.995 0.996 1691 1677 1695 0.992 1.002
54 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
55 water = * 2981 2948 2979 0.989 0.999 2404 2365 2403 0.984 1.000
56 # highway 98767 98653 98676 0.999 0.999 11921 11878 12090 0.996 1.014
57 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
58 highway = trunk 1310 1292 1292 0.986 0.986 133 131 131 0.985 0.985
59 highway = primary 7903 7884 7883 0.998 0.997 531 526 527 0.991 0.992
60 highway = secondary 7526 7526 7526 1.000 1.000 743 743 747 1.000 1.005
61 highway = tertiary 11257 11246 11247 0.999 0.999 1683 1677 1688 0.996 1.003
62 highway = unclassified 3188 3188 3188 1.000 1.000 929 928 933 0.999 1.004
63 highway = residential 58458 58437 58454 1.000 1.000 9529 9509 9682 0.998 1.016
64 highway = service 3409 3408 3405 1.000 0.999 1605 1603 1610 0.999 1.003
65 highway = track 687 687 687 1.000 1.000 152 150 151 0.987 0.993
66 type = associatedStreet 2630 2629 2628 1.000 0.999 1753 1752 1759 0.999 1.003
67 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
68 highway = * 2000 1959 1970 0.980 0.985 993 986 989 0.993 0.996
69 bridge = * 1359 1356 1356 0.998 0.998 486 482 483 0.992 0.994
70 # public_transport 41196 41196 40973 1.000 0.995 19140 19141 19113 1.000 0.999
71 highway = bus_stop 17921 17921 17798 1.000 0.993 8053 8053 8027 1.000 0.997
72 type = route 9805 9805 9797 1.000 0.999 9755 9756 9754 1.000 1.000
73 type = route_master 17 17 17 1.000 1.000 17 17 17 1.000 1.000
74 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
75 type = public_transport 881 881 879 1.000 0.998 508 508 502 1.000 0.988
76 building = train_station 233 233 232 1.000 0.996 213 213 213 1.000 1.000
77 building = transportation 27 27 27 1.000 1.000 27 27 26 1.000 0.963
78 public_transport = * 25980 25980 25804 1.000 0.993 7542 7542 7512 1.000 0.996
79 route = * 9856 9856 9848 1.000 0.999 9792 9793 9792 1.000 1.000
80 route_master = * 19 19 19 1.000 1.000 19 19 19 1.000 1.000
81 railway = * 2888 2888 2876 1.000 0.996 1305 1305 1303 1.000 0.998
82 aeroway = * 174 174 174 1.000 1.000 160 160 160 1.000 1.000
83 # industrial 6518 6369 6412 0.977 0.984 5127 4993 5080 0.974 0.991
84 landuse = industrial 4558 4539 4536 0.996 0.995 3872 3853 3890 0.995 1.005
85 building = industrial 1679 1581 1603 0.942 0.955 1256 1161 1191 0.924 0.948
86 building = warehouse 253 221 245 0.874 0.968 175 153 174 0.874 0.994
87 industrial = * 511 509 508 0.996 0.994 423 421 419 0.995 0.991
88 # infrastructure 12319 11069 12035 0.899 0.977 9152 7974 8903 0.871 0.973
89 amenity = fuel 1140 1132 1133 0.993 0.994 649 638 621 0.983 0.957
90 building = service 1688 1607 1654 0.952 0.980 1266 1200 1250 0.948 0.987
91 barrier = * 4506 4367 4470 0.969 0.992 3700 3541 3747 0.957 1.013
92 power = * 5100 4698 4987 0.921 0.978 4121 3709 4015 0.900 0.974
93 substation = * 2639 2639 2631 1.000 0.997 2458 2449 2447 0.996 0.996
94 pipeline = * 140 139 140 0.993 1.000 121 120 121 0.992 1.000
95 man_made = * 1866 1187 1758 0.636 0.942 1343 764 1229 0.569 0.915
96 embankment = * 211 211 211 1.000 1.000 89 87 87 0.978 0.978
97 # religion 3940 3940 3847 1.000 0.976 2277 2277 2259 1.000 0.992
98 amenity = place_of_worship 2729 2729 2679 1.000 0.982 1823 1823 1833 1.000 1.005
99 amenity = monastery 24 24 24 1.000 1.000 23 23 23 1.000 1.000
100 building = church 1448 1448 1427 1.000 0.985 1050 1050 1074 1.000 1.023
101 building = cathedral 26 26 26 1.000 1.000 26 26 25 1.000 0.962
102 building = chapel 277 277 275 1.000 0.993 165 165 160 1.000 0.970
103 religion = * 3775 3775 3693 1.000 0.978 2172 2172 2168 1.000 0.998
104 # education 6436 6396 6333 0.994 0.984 4340 4293 4475 0.989 1.031
105 landuse = education 806 805 805 0.999 0.999 798 797 799 0.999 1.001
106 amenity = university 202 202 198 1.000 0.980 185 185 183 1.000 0.989
107 amenity = college 332 332 316 1.000 0.952 302 302 292 1.000 0.967
108 amenity = school 2003 2003 1975 1.000 0.986 1412 1411 1418 0.999 1.004
109 amenity = kindergarten 1901 1901 1889 1.000 0.994 1200 1198 1332 0.998 1.110
110 building = university 165 165 158 1.000 0.958 158 158 151 1.000 0.956
111 building = college 117 117 109 1.000 0.932 100 100 94 1.000 0.940
112 building = school 688 688 682 1.000 0.991 575 575 576 1.000 1.002
113 building = kindergarten 429 429 427 1.000 0.995 276 275 305 0.996 1.105
114 building = dormitory 633 627 618 0.991 0.976 462 455 451 0.985 0.976
115 office = educational_institution 48 15 43 0.312 0.896 47 14 42 0.298 0.894
116 # healthcare 6778 5400 6516 0.797 0.961 3188 2625 2937 0.823 0.921
117 amenity = hospital 658 658 650 1.000 0.988 508 500 494 0.984 0.972
118 amenity = pharmacy 2570 2508 2522 0.976 0.981 1342 1268 1305 0.945 0.972
119 amenity = clinic 771 769 662 0.997 0.859 466 455 359 0.976 0.770
120 amenity = doctors 927 761 846 0.821 0.913 262 100 184 0.382 0.702
121 amenity = dentist 381 132 380 0.346 0.997 295 57 291 0.193 0.986
122 building = hospital 413 413 407 1.000 0.985 302 296 294 0.980 0.974
123 building = clinic 35 35 33 1.000 0.943 33 31 31 0.939 0.939
124 emergency = * 1172 344 1166 0.294 0.995 299 280 290 0.936 0.970
125 healthcare = * 3047 2757 2997 0.905 0.984 1545 1255 1496 0.812 0.968
126 # government 5799 4195 5473 0.723 0.944 3857 2307 3522 0.598 0.913
127 amenity = post_office 1201 1132 1169 0.943 0.973 302 221 266 0.732 0.881
128 amenity = police 715 444 669 0.621 0.936 518 264 470 0.510 0.907
129 amenity = library 502 390 375 0.777 0.747 346 245 226 0.708 0.653
130 amenity = theatre 77 77 74 1.000 0.961 61 60 57 0.984 0.934
131 amenity = cinema 142 142 140 1.000 0.986 86 83 82 0.965 0.953
132 office = government 1906 869 1876 0.456 0.984 1594 601 1567 0.377 0.983
133 office = diplomatic 71 59 71 0.831 1.000 69 57 70 0.826 1.014
134 building = public 363 255 279 0.702 0.769 299 193 216 0.645 0.722
135 landuse = military 374 374 373 1.000 0.997 329 329 328 1.000 0.997
136 government = * 758 482 745 0.636 0.983 611 334 598 0.547 0.979
137 military = * 623 621 621 0.997 0.997 449 442 443 0.984 0.987
138 embassy = * 51 45 51 0.882 1.000 50 44 51 0.880 1.020
139 diplomatic = * 71 59 71 0.831 1.000 69 57 70 0.826 1.014
140 # bank 3590 3584 3580 0.998 0.997 365 357 362 0.978 0.992
141 amenity = atm 1525 1525 1523 1.000 0.999 100 98 97 0.980 0.970
142 amenity = bank 2065 2059 2057 0.997 0.996 300 294 300 0.980 1.000
143 # tourism 16153 10149 15642 0.628 0.968 11561 6010 10979 0.520 0.950
144 building = bunker 196 192 192 0.980 0.980 141 136 136 0.965 0.965
145 building = ruins 146 94 106 0.644 0.726 115 73 83 0.635 0.722
146 tourism = * 10317 6952 10039 0.674 0.973 7486 4342 7165 0.580 0.957
147 historic = * 6413 3673 6213 0.573 0.969 4761 2198 4519 0.462 0.949
148 memorial = * 2593 1071 2536 0.413 0.978 2074 659 2004 0.318 0.966
149 ruins = * 281 280 279 0.996 0.993 224 225 220 1.004 0.982
150 information = * 1077 1077 1049 1.000 0.974 374 373 349 0.997 0.933
151 attraction = * 179 179 171 1.000 0.955 156 150 145 0.962 0.929
152 artwork_type = * 959 457 901 0.477 0.940 814 359 742 0.441 0.912
153 # sport 2636 1640 2551 0.622 0.968 1904 1007 1792 0.529 0.941
154 amenity = sanatorium 100 52 99 0.520 0.990 94 49 93 0.521 0.989
155 leisure = * 2517 1543 2450 0.613 0.973 1813 939 1724 0.518 0.951
156 sport = * 788 645 748 0.819 0.949 597 452 555 0.757 0.930
157 resort = * 156 156 156 1.000 1.000 150 147 147 0.980 0.980
158 # office 5300 2026 5055 0.382 0.954 3844 745 3613 0.194 0.940
159 office = * 5300 2026 5055 0.382 0.954 3844 745 3613 0.194 0.940
160 # amenity 41108 22901 26453 0.557 0.644 18794 5145 7099 0.274 0.378
161 amenity = cafe 2510 1229 1479 0.490 0.589 1742 594 797 0.341 0.458
162 amenity = fast_food 813 455 500 0.560 0.615 450 134 174 0.298 0.387
163 amenity = community_centre 771 495 540 0.642 0.700 362 127 164 0.351 0.453
164 amenity = restaurant 612 312 363 0.510 0.593 525 244 293 0.465 0.558
165 amenity = bar 482 178 239 0.369 0.496 432 146 200 0.338 0.463
166 shop = convenience 7587 5503 5973 0.725 0.787 2528 1034 1275 0.409 0.504
167 shop = clothes 1145 486 631 0.424 0.551 686 151 241 0.220 0.351
168 shop = car_repair 1170 325 450 0.278 0.385 925 114 225 0.123 0.243
169 shop = hairdresser 1105 447 594 0.405 0.538 736 186 285 0.253 0.387
170 shop = chemist 1401 1345 1347 0.960 0.961 83 45 44 0.542 0.530
171 shop = supermarket 1164 945 999 0.812 0.858 352 178 210 0.506 0.597
172 shop = car_parts 952 430 562 0.452 0.590 504 74 150 0.147 0.298
173 shop = furniture 766 337 428 0.440 0.559 410 79 127 0.193 0.310
174 shop = hardware 741 317 422 0.428 0.570 531 146 233 0.275 0.439
175 shop = kiosk 398 277 280 0.696 0.704 211 105 110 0.498 0.521
176 shop = doityourself 755 284 380 0.376 0.503 509 108 162 0.212 0.318
177 shop = pet 495 151 207 0.305 0.418 226 48 75 0.212 0.332
178 shop = florist 534 266 315 0.498 0.590 268 62 96 0.231 0.358
179 shop = beauty 494 96 176 0.194 0.356 443 89 153 0.201 0.345
180 shop = mobile_phone 562 350 424 0.623 0.754 115 22 39 0.191 0.339
181 shop = shoes 255 114 133 0.447 0.522 148 34 53 0.230 0.358
182 shop = newsagent 539 497 497 0.922 0.922 63 25 29 0.397 0.460
183 shop = electronics 470 213 275 0.453 0.585 301 67 122 0.223 0.405
184 shop = alcohol 505 292 360 0.578 0.713 193 48 72 0.249 0.373
185 shop = jewelry 343 263 278 0.767 0.810 84 27 35 0.321 0.417
186 shop = mall 390 206 226 0.528 0.579 320 147 163 0.459 0.509
187 shop = butcher 412 187 229 0.454 0.556 221 76 91 0.344 0.412
188 shop = cosmetics 284 110 155 0.387 0.546 154 51 71 0.331 0.461
189 craft = shoemaker 229 160 175 0.699 0.764 65 12 25 0.185 0.385
190 amenity = * 6011 3323 3864 0.553 0.643 4042 1739 2120 0.430 0.524
191 shop = * 7312 3363 4009 0.460 0.548 4105 1011 1458 0.246 0.355
192 clothes = * 230 122 138 0.530 0.600 143 44 56 0.308 0.392
193 # building 25519 14476 17454 0.567 0.684 14840 6156 8638 0.415 0.582
194 building = yes 19852 11199 13816 0.564 0.696 11787 4907 7105 0.416 0.603
195 building = retail 2039 1392 1514 0.683 0.743 1170 577 685 0.493 0.585
196 building = commercial 609 230 311 0.378 0.511 555 185 267 0.333 0.481
197 building = office 307 118 198 0.384 0.645 290 103 182 0.355 0.628
198 building = house 476 186 210 0.391 0.441 384 159 181 0.414 0.471
199 building = apartments 262 133 133 0.508 0.508 231 106 106 0.459 0.459
200 building = residential 327 60 67 0.183 0.205 222 51 59 0.230 0.266
201 building = construction 189 186 187 0.984 0.989 189 186 187 0.984 0.989
202 building = kiosk 162 137 137 0.846 0.846 55 26 27 0.473 0.491
203 building = * 1296 835 881 0.644 0.680 898 519 566 0.578 0.630
204 # other 1258 517 604 0.411 0.480 1076 386 465 0.359 0.432
205 # TOTAL 348977 309175 325898 0.886 0.934 122161 89345 101999 0.731 0.835

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120223 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 118915 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25129 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7411 114403 2 0 1 0 0 0 16 23 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35909 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 141 875233 6 0 2 0 0 0 52 458 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 107 692 1 0 0 0 0 0 0 292 0.098 0.634 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.267
8 to 98 672 1 0 0 0 0 0 0 197 0.101 0.694 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.204
9 via 5 145 0 0 0 0 0 0 0 13 0.031 0.890 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.080
10 destination 487 3788 0 0 0 5 0 0 0 466 0.103 0.798 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.098
11 destination:backward 34 486 0 0 0 0 0 0 0 53 0.059 0.848 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.092
12 destination:forward 43 505 0 0 0 0 0 0 0 33 0.074 0.869 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.057
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120223 120223 120223 120223 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 118915 118915 118915 118915 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25129 25129 25129 25129 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 121856 121833 121816 121815 1.000 1.000 1.000 2262 2255 2252 2247 0.997 0.996 0.993
4 addr:place 38225 38173 38171 38172 0.999 0.999 0.999 1277 1238 1236 1229 0.969 0.968 0.962
5 addr:street 875892 875434 875380 875376 0.999 0.999 0.999 9586 9407 9393 9540 0.981 0.980 0.995
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 1092 800 800 799 0.733 0.733 0.732 439 322 322 323 0.733 0.733 0.736
8 to 968 771 771 770 0.796 0.796 0.795 461 342 342 343 0.742 0.742 0.744
9 via 163 150 150 150 0.920 0.920 0.920 74 66 66 66 0.892 0.892 0.892
10 destination 4746 4280 4280 4280 0.902 0.902 0.902 669 557 555 558 0.833 0.830 0.834
11 destination:backward 573 520 520 520 0.908 0.908 0.908 146 126 126 126 0.863 0.863 0.863
12 destination:forward 581 548 548 548 0.943 0.943 0.943 129 115 115 115 0.891 0.891 0.891
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 45171 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 317 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 2 4939 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 38514 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 1259 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 22614 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 22446 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1 11872 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 1 11816 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 3011 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 3 70 0 75 0 0 0 0 5 0.020 0.458 0.000 0.490 0.000 0.000 0.000 0.000 0.033
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 23 0 3 0 0 0 0 0 0.000 0.885 0.000 0.115 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 3 24 0 71 0 0 0 0 0 0.031 0.245 0.000 0.724 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
36 # natural 4 694 0 43 0 0 0 0 5 0.005 0.930 0.000 0.058 0.000 0.000 0.000 0.000 0.007
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 1 110 0 29 0 0 0 0 0 0.007 0.786 0.000 0.207 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 1 513 0 2 0 0 0 0 0 0.002 0.994 0.000 0.004 0.000 0.000 0.000 0.000 0.000
42 natural = * 2 55 0 9 0 0 0 0 5 0.028 0.775 0.000 0.127 0.000 0.000 0.000 0.000 0.070
43 ele = * 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 1 0 0 26 0 0 0 2 0.000 0.034 0.000 0.000 0.897 0.000 0.000 0.000 0.069
45 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 10 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 2 0 1 0 0 0 0 8 0.000 0.182 0.000 0.091 0.000 0.000 0.000 0.000 0.727
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 6 0 3 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 6 0 2 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 2 0 2 0 0 0 0 1 0.000 0.400 0.000 0.400 0.000 0.000 0.000 0.000 0.200
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
194 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 # other 0 0 0 216 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
205 # TOTAL 9 56903 1 344 26 0 1 0 23 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45173 45173 45173 1.000 1.000 10 10 10 1.000 1.000
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 317 317 317 1.000 1.000 5 5 5 1.000 1.000
9 place = village 4941 4941 4941 1.000 1.000 7 7 7 1.000 1.000
10 place = hamlet 38514 38514 38514 1.000 1.000 5 5 5 1.000 1.000
11 place = isolated_dwelling 1259 1259 1259 1.000 1.000 4 4 4 1.000 1.000
12 boundary = administrative 22615 22615 22615 1.000 1.000 10 10 10 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22447 22447 22447 1.000 1.000 9 9 9 1.000 1.000
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 11875 11874 11873 1.000 1.000 6 5 5 0.833 0.833
20 place = locality 11819 11818 11817 1.000 1.000 6 5 5 0.833 0.833
21 abandoned:place = * 3011 3011 3011 1.000 1.000 4 4 4 1.000 1.000
22 # suburb 153 148 148 0.967 0.967 19 12 12 0.632 0.632
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 26 26 26 1.000 1.000 9 7 7 0.778 0.778
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 98 98 98 1.000 1.000 11 9 9 0.818 0.818
34 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
35 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
36 # natural 746 741 741 0.993 0.993 12 8 8 0.667 0.667
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
39 landuse = forest 140 140 140 1.000 1.000 3 2 2 0.667 0.667
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 516 516 516 1.000 1.000 6 5 5 0.833 0.833
42 natural = * 71 66 66 0.930 0.930 5 2 2 0.400 0.400
43 ele = * 17 17 17 1.000 1.000 3 3 3 1.000 1.000
44 # water 29 1 27 0.034 0.931 5 1 3 0.200 0.600
45 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
49 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 2 0 0 0.000 0.000 2 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 10 0 10 0.000 1.000 1 0 1 0.000 1.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
71 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
84 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
85 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 11 3 3 0.273 0.273 6 2 2 0.333 0.333
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
92 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
93 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 7 1 1 0.143 0.143 3 1 1 0.333 0.333
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 1 1 1 1.000 1.000 1 1 1 1.000 1.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 9 9 9 1.000 1.000 3 2 2 0.667 0.667
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
147 historic = * 8 8 8 1.000 1.000 2 1 1 0.500 0.500
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 5 4 4 0.800 0.800 5 4 4 0.800 0.800
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
194 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
204 # other 216 216 216 1.000 1.000 1 1 1 1.000 1.000
205 # TOTAL 57307 57258 57282 0.999 1.000 40 19 20 0.475 0.500

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 30 0 3 0 0 0 0 0 0.000 0.909 0.000 0.091 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 21 0 3 0 0 0 0 0 0.000 0.875 0.000 0.125 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 2 921 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 20 0 9 0 0 0 0 0 0.000 0.690 0.000 0.310 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 20 0 8 0 0 0 0 0 0.000 0.714 0.000 0.286 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 57 0 1 0 0 0 0 0 0.000 0.983 0.000 0.017 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
205 # TOTAL 2 968 0 13 0 0 0 0 0 0.002 0.985 0.000 0.013 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 33 33 33 1.000 1.000 4 3 3 0.750 0.750
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 24 24 24 1.000 1.000 3 2 2 0.667 0.667
11 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
20 place = locality 923 923 923 1.000 1.000 14 14 14 1.000 1.000
21 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
22 # suburb 29 29 29 1.000 1.000 6 4 4 0.667 0.667
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
34 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 58 58 58 1.000 1.000 4 3 3 0.750 0.750
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 6 6 6 1.000 1.000 2 2 2 1.000 1.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
205 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 391 2491 3 0 58 0 0 0 0 0.133 0.846 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 267 1562 0 0 2 0 0 0 0 0.146 0.853 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 361 2345 3 0 56 0 0 0 0 0.131 0.848 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 4 33 0 0 0 0 0 0 0 0.108 0.892 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 1 0 0 0 0 139 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.897
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 6 0 0 0 0 9 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
71 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
72 type = route 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
79 route = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
84 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
85 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
88 # infrastructure 16 17 0 76 1 1 0 0 253 0.044 0.047 0.000 0.209 0.003 0.003 0.000 0.000 0.695
89 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
92 power = * 0 0 0 2 0 0 0 0 196 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.000 0.990
93 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 # education 1 0 0 12 2 0 1 3 129 0.007 0.000 0.000 0.081 0.014 0.000 0.007 0.020 0.872
105 landuse = education 0 0 0 5 0 0 1 2 25 0.000 0.000 0.000 0.152 0.000 0.000 0.030 0.061 0.758
106 amenity = university 0 0 0 4 0 0 1 2 14 0.000 0.000 0.000 0.190 0.000 0.000 0.048 0.095 0.667
107 amenity = college 0 0 0 3 1 0 0 1 37 0.000 0.000 0.000 0.071 0.024 0.000 0.000 0.024 0.881
108 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
109 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
110 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
117 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
126 # government 0 1 0 3 1 2 1 0 95 0.000 0.010 0.000 0.029 0.010 0.019 0.010 0.000 0.922
127 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
128 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
129 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
137 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
154 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 1 0 1 0 0 1 0 11 0.000 0.071 0.000 0.071 0.000 0.000 0.071 0.000 0.786
156 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
157 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 1 0 0 0 0 22 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.000 0.957
159 office = * 0 0 0 1 0 0 0 0 22 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.000 0.957
160 # amenity 1 0 0 6 3 1 1 0 47 0.017 0.000 0.000 0.102 0.051 0.017 0.017 0.000 0.797
161 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
164 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 6 2 1 1 0 31 0.000 0.000 0.000 0.146 0.049 0.024 0.024 0.000 0.756
191 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 1 0 0 1 1 1 2 0 77 0.012 0.000 0.000 0.012 0.012 0.012 0.024 0.000 0.928
194 building = yes 1 0 0 1 0 1 2 0 66 0.014 0.000 0.000 0.014 0.000 0.014 0.028 0.000 0.930
195 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
204 # other 0 0 0 0 2 0 0 0 2 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
205 # TOTAL 401 2493 3 114 66 4 4 3 758 0.104 0.648 0.001 0.030 0.017 0.001 0.001 0.001 0.197

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2943 2885 2940 0.980 0.999 1971 1917 1992 0.973 1.011
16 place = allotments 1831 1829 1831 0.999 1.000 1294 1292 1322 0.998 1.022
17 landuse = allotments 2765 2709 2762 0.980 0.999 1918 1866 1943 0.973 1.013
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 155 16 16 0.103 0.103 150 13 13 0.087 0.087
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
35 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
36 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
60 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 15 6 6 0.400 0.400 10 4 4 0.400 0.400
71 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
72 type = route 3 3 3 1.000 1.000 3 3 3 1.000 1.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 10 3 3 0.300 0.300 5 1 1 0.200 0.200
79 route = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
83 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
84 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
85 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
88 # infrastructure 364 110 111 0.302 0.305 321 109 110 0.340 0.343
89 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
92 power = * 198 2 2 0.010 0.010 159 2 2 0.013 0.013
93 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
98 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 # education 148 14 18 0.095 0.122 131 14 18 0.107 0.137
105 landuse = education 33 6 7 0.182 0.212 31 6 7 0.194 0.226
106 amenity = university 21 5 6 0.238 0.286 21 5 6 0.238 0.286
107 amenity = college 42 3 5 0.071 0.119 36 3 5 0.083 0.139
108 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
109 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
110 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
111 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
112 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
116 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
117 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
120 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
121 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
122 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
125 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
126 # government 103 7 7 0.068 0.068 102 7 6 0.069 0.059
127 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
128 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
129 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
130 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
135 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
136 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
137 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
143 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 15 3 2 0.200 0.133 15 3 2 0.200 0.133
154 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 leisure = * 14 3 2 0.214 0.143 14 3 2 0.214 0.143
156 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
157 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
158 # office 23 1 1 0.043 0.043 21 1 1 0.048 0.048
159 office = * 23 1 1 0.043 0.043 21 1 1 0.048 0.048
160 # amenity 59 9 11 0.153 0.186 56 9 11 0.161 0.196
161 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
162 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
164 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 41 8 9 0.195 0.220 40 8 9 0.200 0.225
191 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 83 5 4 0.060 0.048 81 5 4 0.062 0.049
194 building = yes 71 5 3 0.070 0.042 69 5 3 0.072 0.043
195 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
196 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
197 building = office 3 0 0 0.000 0.000 3 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 3 0 1 0.000 0.333 3 0 1 0.000 0.333
204 # other 4 0 2 0.000 0.500 4 0 2 0.000 0.500
205 # TOTAL 3846 3019 3081 0.785 0.801 2790 2044 2124 0.733 0.761

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
15 # allotments 0 2881 3 0 57 1 0 1 0 0.000 0.979 0.001 0.000 0.019 0.000 0.000 0.000 0.000
16 place = allotments 0 1829 0 0 2 0 0 0 0 0.000 0.999 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2705 3 0 55 1 0 1 0 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 16 1 6 0 1 0 0 63 0.000 0.184 0.011 0.069 0.000 0.011 0.000 0.000 0.724
23 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
34 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
35 landuse = * 0 0 1 6 0 0 0 0 36 0.000 0.000 0.023 0.140 0.000 0.000 0.000 0.000 0.837
36 # natural 0 1 0 2 0 0 2 0 19 0.000 0.042 0.000 0.083 0.000 0.000 0.083 0.000 0.792
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 2 0 0 1 0 13 0.000 0.000 0.000 0.125 0.000 0.000 0.062 0.000 0.812
41 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
42 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
53 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 105 21816 2 39 0 15 71 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 2 2087 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
60 highway = secondary 6 1419 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
61 highway = tertiary 88 16927 2 31 0 15 34 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
62 highway = unclassified 3 505 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
63 highway = residential 3 403 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 47 0 1 0 0 0 0 0 0.000 0.979 0.000 0.021 0.000 0.000 0.000 0.000 0.000
65 highway = track 3 86 0 1 0 0 2 0 0 0.033 0.935 0.000 0.011 0.000 0.000 0.022 0.000 0.000
66 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 148 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 9 1607 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
70 # public_transport 2 6 0 0 0 0 0 0 16 0.083 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.667
71 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
79 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
84 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
85 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
88 # infrastructure 17 219 1 19 1 2 2 0 546 0.021 0.271 0.001 0.024 0.001 0.002 0.002 0.000 0.677
89 amenity = fuel 15 0 0 0 0 0 0 0 128 0.105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.895
90 building = service 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 28 0 11 1 0 1 0 328 0.000 0.076 0.000 0.030 0.003 0.000 0.003 0.000 0.889
92 power = * 0 0 1 2 0 0 0 0 107 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
93 substation = * 0 0 1 2 0 0 0 0 65 0.000 0.000 0.015 0.029 0.000 0.000 0.000 0.000 0.956
94 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
96 embankment = * 2 189 0 6 0 2 0 0 3 0.010 0.936 0.000 0.030 0.000 0.010 0.000 0.000 0.015
97 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
98 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
104 # education 0 8 1 21 3 1 4 3 733 0.000 0.010 0.001 0.027 0.004 0.001 0.005 0.004 0.947
105 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
106 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
108 amenity = school 0 6 1 10 2 0 1 0 389 0.000 0.015 0.002 0.024 0.005 0.000 0.002 0.000 0.951
109 amenity = kindergarten 0 0 0 5 1 0 2 0 198 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.961
110 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
111 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
112 building = school 0 0 0 1 0 1 0 2 31 0.000 0.000 0.000 0.029 0.000 0.029 0.000 0.057 0.886
113 building = kindergarten 0 0 0 0 0 0 1 1 24 0.000 0.000 0.000 0.000 0.000 0.000 0.038 0.038 0.923
114 building = dormitory 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 2 1 4 2 0 0 0 241 0.000 0.008 0.004 0.016 0.008 0.000 0.000 0.000 0.964
117 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
118 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = clinic 0 0 1 1 1 0 0 0 43 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.935
120 amenity = doctors 0 2 0 1 0 0 0 0 15 0.000 0.111 0.000 0.056 0.000 0.000 0.000 0.000 0.833
121 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
124 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
125 healthcare = * 0 2 1 3 1 0 0 0 75 0.000 0.024 0.012 0.037 0.012 0.000 0.000 0.000 0.915
126 # government 0 1 0 48 0 0 2 1 191 0.000 0.004 0.000 0.198 0.000 0.000 0.008 0.004 0.786
127 amenity = post_office 0 0 0 40 0 0 0 0 62 0.000 0.000 0.000 0.392 0.000 0.000 0.000 0.000 0.608
128 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
129 amenity = library 0 0 0 3 0 0 0 0 11 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.000 0.786
130 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 4 0 0 0 1 74 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.013 0.937
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
136 government = * 0 0 0 3 0 0 0 1 46 0.000 0.000 0.000 0.060 0.000 0.000 0.000 0.020 0.920
137 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 9 0 0 0 0 47 0.000 0.000 0.000 0.161 0.000 0.000 0.000 0.000 0.839
141 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
143 # tourism 0 9 0 2 2 0 0 0 35 0.000 0.188 0.000 0.042 0.042 0.000 0.000 0.000 0.729
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 2 2 0 0 0 30 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
147 historic = * 0 9 0 0 1 0 0 0 6 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.000 0.375
148 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 # sport 0 0 1 3 0 0 0 0 41 0.000 0.000 0.022 0.067 0.000 0.000 0.000 0.000 0.911
154 amenity = sanatorium 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 0 1 3 0 0 0 0 37 0.000 0.000 0.024 0.073 0.000 0.000 0.000 0.000 0.902
156 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
157 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
158 # office 0 3 1 3 0 1 0 0 110 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.932
159 office = * 0 3 1 3 0 1 0 0 110 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.932
160 # amenity 15 11 0 10 1 0 0 3 314 0.042 0.031 0.000 0.028 0.003 0.000 0.000 0.008 0.887
161 amenity = cafe 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
163 amenity = community_centre 0 0 0 2 0 0 0 0 17 0.000 0.000 0.000 0.105 0.000 0.000 0.000 0.000 0.895
164 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
167 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
168 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
170 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
176 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
187 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 0 3 0 4 0 0 0 0 98 0.000 0.029 0.000 0.038 0.000 0.000 0.000 0.000 0.933
191 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
192 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 3 0 1 18 2 1 0 0 342 0.008 0.000 0.003 0.049 0.005 0.003 0.000 0.000 0.932
194 building = yes 1 0 1 15 1 0 0 0 251 0.004 0.000 0.004 0.056 0.004 0.000 0.000 0.000 0.933
195 building = retail 2 0 0 1 0 0 0 0 34 0.054 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.919
196 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 2 0 1 0 0 11 0.000 0.000 0.000 0.143 0.000 0.071 0.000 0.000 0.786
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 0 0 0 1 0 0 0 13 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
204 # other 0 0 0 0 2 0 1 0 27 0.000 0.000 0.000 0.000 0.067 0.000 0.033 0.000 0.900
205 # TOTAL 122 24728 10 163 67 20 81 8 2207 0.004 0.902 0.000 0.006 0.002 0.001 0.003 0.000 0.081

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
15 # allotments 2943 2885 2940 0.980 0.999 1975 1920 1995 0.972 1.010
16 place = allotments 1831 1829 1831 0.999 1.000 1296 1294 1324 0.998 1.022
17 landuse = allotments 2765 2709 2762 0.980 0.999 1922 1869 1946 0.972 1.012
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 87 24 23 0.276 0.264 83 21 20 0.253 0.241
23 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
24 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 6 0 0 0.000 0.000 6 0 0 0.000 0.000
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
31 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
33 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
34 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
35 landuse = * 43 7 6 0.163 0.140 43 7 6 0.163 0.140
36 # natural 24 5 3 0.208 0.125 24 5 3 0.208 0.125
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 16 3 2 0.188 0.125 16 3 2 0.188 0.125
41 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
42 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
53 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 22060 22048 21975 0.999 0.996 4815 4805 4771 0.998 0.991
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
59 highway = primary 2096 2096 2089 1.000 0.997 76 76 75 1.000 0.987
60 highway = secondary 1449 1449 1425 1.000 0.983 159 158 153 0.994 0.962
61 highway = tertiary 17109 17097 17061 0.999 0.997 4411 4404 4377 0.998 0.992
62 highway = unclassified 515 515 511 1.000 0.992 290 289 287 0.997 0.990
63 highway = residential 406 406 406 1.000 1.000 287 287 287 1.000 1.000
64 highway = service 48 48 48 1.000 1.000 36 36 36 1.000 1.000
65 highway = track 92 92 90 1.000 0.978 74 74 73 1.000 0.986
66 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
69 bridge = * 1623 1623 1620 1.000 0.998 1049 1048 1044 0.999 0.995
70 # public_transport 24 8 8 0.333 0.333 20 6 6 0.300 0.300
71 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
72 type = route 12 3 3 0.250 0.250 12 3 3 0.250 0.250
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
79 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
82 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
83 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
84 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
85 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
88 # infrastructure 807 260 258 0.322 0.320 621 118 116 0.190 0.187
89 amenity = fuel 143 15 15 0.105 0.105 110 15 15 0.136 0.136
90 building = service 5 0 0 0.000 0.000 5 0 0 0.000 0.000
91 barrier = * 369 40 40 0.108 0.108 367 39 39 0.106 0.106
92 power = * 110 3 2 0.027 0.018 102 3 2 0.029 0.020
93 substation = * 68 3 2 0.044 0.029 68 3 2 0.044 0.029
94 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
96 embankment = * 202 199 199 0.985 0.985 60 58 58 0.967 0.967
97 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
98 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
104 # education 774 35 36 0.045 0.047 769 35 36 0.046 0.047
105 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
106 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
107 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
108 amenity = school 409 18 18 0.044 0.044 409 18 18 0.044 0.044
109 amenity = kindergarten 206 7 6 0.034 0.029 205 7 6 0.034 0.029
110 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
111 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
112 building = school 35 2 4 0.057 0.114 35 2 4 0.057 0.114
113 building = kindergarten 26 1 1 0.038 0.038 26 1 1 0.038 0.038
114 building = dormitory 13 0 0 0.000 0.000 13 0 0 0.000 0.000
115 office = educational_institution 2 0 0 0.000 0.000 2 0 0 0.000 0.000
116 # healthcare 250 7 8 0.028 0.032 239 6 7 0.025 0.029
117 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
118 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
119 amenity = clinic 46 2 2 0.043 0.043 44 2 2 0.045 0.045
120 amenity = doctors 18 3 3 0.167 0.167 17 2 2 0.118 0.118
121 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
122 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
123 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
124 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
125 healthcare = * 82 6 6 0.073 0.073 80 5 5 0.062 0.062
126 # government 243 51 50 0.210 0.206 233 42 41 0.180 0.176
127 amenity = post_office 102 40 40 0.392 0.392 93 31 31 0.333 0.333
128 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
129 amenity = library 14 3 3 0.214 0.214 14 3 3 0.214 0.214
130 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 79 4 5 0.051 0.063 79 4 5 0.051 0.063
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 13 0 0 0.000 0.000 13 0 0 0.000 0.000
135 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
136 government = * 50 3 4 0.060 0.080 50 3 4 0.060 0.080
137 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 56 9 9 0.161 0.161 56 9 9 0.161 0.161
141 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
142 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
143 # tourism 48 11 13 0.229 0.271 40 3 5 0.075 0.125
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 34 2 4 0.059 0.118 34 2 4 0.059 0.118
147 historic = * 16 9 10 0.562 0.625 8 1 2 0.125 0.250
148 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
153 # sport 45 4 3 0.089 0.067 45 4 3 0.089 0.067
154 amenity = sanatorium 4 0 0 0.000 0.000 4 0 0 0.000 0.000
155 leisure = * 41 4 3 0.098 0.073 41 4 3 0.098 0.073
156 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
157 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
158 # office 118 8 7 0.068 0.059 114 8 7 0.070 0.061
159 office = * 118 8 7 0.068 0.059 114 8 7 0.070 0.061
160 # amenity 354 36 40 0.102 0.113 333 36 38 0.108 0.114
161 amenity = cafe 17 0 0 0.000 0.000 16 0 0 0.000 0.000
162 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
163 amenity = community_centre 19 2 2 0.105 0.105 19 2 2 0.105 0.105
164 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
165 amenity = bar 5 0 0 0.000 0.000 5 0 0 0.000 0.000
166 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
167 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
168 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
169 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
170 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
171 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
172 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
173 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
174 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
175 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
176 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
177 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
185 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
186 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
187 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
190 amenity = * 105 7 7 0.067 0.067 105 7 7 0.067 0.067
191 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
192 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
193 # building 367 23 24 0.063 0.065 364 22 23 0.060 0.063
194 building = yes 269 17 17 0.063 0.063 268 16 16 0.060 0.060
195 building = retail 37 3 3 0.081 0.081 36 3 3 0.083 0.083
196 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
197 building = office 14 3 3 0.214 0.214 14 3 3 0.214 0.214
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
203 building = * 14 0 1 0.000 0.071 14 0 1 0.000 0.071
204 # other 30 1 2 0.033 0.067 30 1 2 0.033 0.067
205 # TOTAL 27406 25124 25108 0.917 0.916 9073 6899 6938 0.760 0.765

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2942 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 1831 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2764 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 2942 0 1 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2942 2942 2942 1.000 1.000 5 5 5 1.000 1.000
16 place = allotments 1831 1831 1831 1.000 1.000 4 4 4 1.000 1.000
17 landuse = allotments 2764 2764 2764 1.000 1.000 5 5 5 1.000 1.000
18 allotments = * 37 37 37 1.000 1.000 1 1 1 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 2945 2943 2943 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 0 0 0 0 0 0 0 0 4184 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 763 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 0 0 0 0 0 0 0 400 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 power = * 0 0 0 0 0 0 0 0 3944 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 1080 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 88 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 building = yes 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 0 0 0 0 0 0 0 4196 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 1 0 0 0.000 0.000 1 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 67 0 0 0.000 0.000 5 0 0 0.000 0.000
84 landuse = industrial 63 0 0 0.000 0.000 4 0 0 0.000 0.000
85 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
88 # infrastructure 4184 0 0 0.000 0.000 37 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 763 0 0 0.000 0.000 22 0 0 0.000 0.000
91 barrier = * 400 0 0 0.000 0.000 6 0 0 0.000 0.000
92 power = * 3944 0 0 0.000 0.000 30 0 0 0.000 0.000
93 substation = * 1080 0 0 0.000 0.000 24 0 0 0.000 0.000
94 pipeline = * 88 0 0 0.000 0.000 5 0 0 0.000 0.000
95 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 48 0 0 0.000 0.000 9 0 0 0.000 0.000
194 building = yes 15 0 0 0.000 0.000 8 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 33 0 0 0.000 0.000 3 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 4196 0 0 0.000 0.000 41 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 5 0 0 0 0 300 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
23 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 0 0 4 0 0 0 0 53 0.000 0.000 0.000 0.070 0.000 0.000 0.000 0.000 0.930
25 landuse = construction 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 80 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
30 leisure = park 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 # natural 0 0 0 0 0 0 0 0 198 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 # public_transport 0 1 0 1265 20 0 3 0 9770 0.000 0.000 0.000 0.114 0.002 0.000 0.000 0.000 0.883
71 highway = bus_stop 0 0 0 637 9 0 0 0 4174 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
72 type = route 0 0 0 0 0 0 3 0 945 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
73 type = route_master 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 type = public_transport 0 1 0 0 0 0 0 0 530 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
76 building = train_station 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 public_transport = * 0 1 0 1265 20 0 0 0 7732 0.000 0.000 0.000 0.140 0.002 0.000 0.000 0.000 0.857
79 route = * 0 0 0 0 0 0 3 0 965 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
80 route_master = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 railway = * 0 0 0 0 0 0 0 0 1057 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 2 0 0 1 0 510 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
84 landuse = industrial 0 0 0 2 0 0 1 0 311 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.990
85 building = industrial 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 industrial = * 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 0 1 0 491 35 3 0 2 3780 0.000 0.000 0.000 0.114 0.008 0.001 0.000 0.000 0.877
89 amenity = fuel 0 0 0 5 0 0 0 1 1005 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
90 building = service 0 0 0 318 30 0 0 1 600 0.000 0.000 0.000 0.335 0.032 0.000 0.000 0.001 0.632
91 barrier = * 0 0 0 2 4 0 0 0 726 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
92 power = * 0 1 0 403 32 0 0 1 2010 0.000 0.000 0.000 0.165 0.013 0.000 0.000 0.000 0.821
93 substation = * 0 0 0 466 26 3 0 1 1258 0.000 0.000 0.000 0.266 0.015 0.002 0.000 0.001 0.717
94 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
95 man_made = * 0 0 0 0 1 0 0 0 525 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
96 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # religion 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
98 amenity = place_of_worship 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 religion = * 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
104 # education 0 2 0 0 0 0 0 0 304 0.000 0.007 0.000 0.000 0.000 0.000 0.000 0.000 0.993
105 landuse = education 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
106 amenity = university 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 2 0 0 0 0 0 0 19 0.000 0.095 0.000 0.000 0.000 0.000 0.000 0.000 0.905
108 amenity = school 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 0 0 1 1 2 0 0 2800 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
117 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = pharmacy 0 0 0 1 0 2 0 0 1613 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
119 amenity = clinic 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
120 amenity = doctors 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 1 0 0 1054 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
126 # government 0 252 0 88 0 0 2 0 587 0.000 0.271 0.000 0.095 0.000 0.000 0.002 0.000 0.632
127 amenity = post_office 0 252 0 86 0 0 0 0 386 0.000 0.348 0.000 0.119 0.000 0.000 0.000 0.000 0.533
128 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 1 0 0 1 0 43 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.956
130 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 office = government 0 0 0 1 0 0 1 0 65 0.000 0.000 0.000 0.015 0.000 0.000 0.015 0.000 0.970
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 1 0 0 0 0 0 0 27 0.000 0.036 0.000 0.000 0.000 0.000 0.000 0.000 0.964
135 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
137 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 30 0 1 37 53 11 0 0 3458 0.008 0.000 0.000 0.010 0.015 0.003 0.000 0.000 0.963
141 amenity = atm 29 0 1 36 53 6 0 0 2384 0.012 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
142 amenity = bank 1 0 0 1 0 5 0 0 1074 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.994
143 # tourism 0 0 0 0 0 0 0 0 744 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 731 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 # sport 0 0 0 0 0 0 0 0 219 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 0 0 0 0 0 0 0 207 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 1 0 1 0 0 830 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
159 office = * 0 0 0 1 0 1 0 0 830 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
160 # amenity 10 50 0 221 88 5 56 0 12437 0.001 0.004 0.000 0.017 0.007 0.000 0.004 0.000 0.967
161 amenity = cafe 0 0 0 1 0 0 0 0 371 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
162 amenity = fast_food 0 0 0 0 0 0 0 0 303 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 0 0 0 3 0 1 1 0 2877 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
167 shop = clothes 0 0 0 0 0 0 0 0 417 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = car_repair 0 1 0 0 1 0 0 0 232 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
169 shop = hairdresser 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = chemist 0 0 0 0 0 0 0 0 601 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = supermarket 0 0 0 0 0 0 0 0 590 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 325 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 0 0 0 14 1 0 0 0 89 0.000 0.000 0.000 0.135 0.010 0.000 0.000 0.000 0.856
176 shop = doityourself 0 0 0 0 0 0 0 0 111 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 315 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 110 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
183 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 113 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 0 0 0 0 75 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 shop = butcher 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 10 49 0 179 86 4 5 0 2193 0.004 0.019 0.000 0.071 0.034 0.002 0.002 0.000 0.868
191 shop = * 0 0 0 16 0 0 46 0 2247 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
192 clothes = * 0 0 0 0 0 0 0 0 195 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 1 86 0 45 0 1 3 1 2978 0.000 0.028 0.000 0.014 0.000 0.000 0.001 0.000 0.956
194 building = yes 1 83 0 32 0 0 1 1 1752 0.001 0.044 0.000 0.017 0.000 0.000 0.001 0.001 0.937
195 building = retail 0 0 0 4 0 1 2 0 711 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
196 building = commercial 0 1 0 0 0 0 0 0 42 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
197 building = office 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 building = apartments 0 0 0 0 0 0 0 0 219 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = construction 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 2 0 9 0 0 0 0 126 0.000 0.015 0.000 0.066 0.000 0.000 0.000 0.000 0.920
204 # other 0 0 0 0 0 0 0 0 166 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 40 306 1 2105 197 22 63 2 35321 0.001 0.008 0.000 0.055 0.005 0.001 0.002 0.000 0.928

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 305 5 5 0.016 0.016 213 3 3 0.014 0.014
23 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
24 landuse = commercial 57 4 4 0.070 0.070 24 3 3 0.125 0.125
25 landuse = construction 29 0 0 0.000 0.000 24 0 0 0.000 0.000
26 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 80 0 0 0.000 0.000 45 0 0 0.000 0.000
28 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
29 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
30 leisure = park 12 0 0 0.000 0.000 12 0 0 0.000 0.000
31 leisure = garden 6 0 0 0.000 0.000 6 0 0 0.000 0.000
32 amenity = marketplace 21 0 0 0.000 0.000 20 0 0 0.000 0.000
33 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
35 landuse = * 72 0 0 0.000 0.000 66 0 0 0.000 0.000
36 # natural 198 0 0 0.000 0.000 32 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
40 leisure = nature_reserve 9 0 0 0.000 0.000 6 0 0 0.000 0.000
41 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
42 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
43 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
44 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
54 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
55 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
56 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
69 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
70 # public_transport 11059 1269 1286 0.115 0.116 159 5 4 0.031 0.025
71 highway = bus_stop 4820 637 646 0.132 0.134 69 2 3 0.029 0.043
72 type = route 948 3 0 0.003 0.000 46 2 0 0.043 0.000
73 type = route_master 4 0 0 0.000 0.000 2 0 0 0.000 0.000
74 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
75 type = public_transport 531 1 1 0.002 0.002 7 1 1 0.143 0.143
76 building = train_station 29 0 0 0.000 0.000 8 0 0 0.000 0.000
77 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
78 public_transport = * 9018 1266 1286 0.140 0.143 95 3 4 0.032 0.042
79 route = * 968 3 0 0.003 0.000 50 2 0 0.040 0.000
80 route_master = * 5 0 0 0.000 0.000 3 0 0 0.000 0.000
81 railway = * 1057 0 0 0.000 0.000 21 0 0 0.000 0.000
82 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
83 # industrial 513 3 2 0.006 0.004 276 2 1 0.007 0.004
84 landuse = industrial 314 3 2 0.010 0.006 192 2 1 0.010 0.005
85 building = industrial 98 0 0 0.000 0.000 75 0 0 0.000 0.000
86 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
87 industrial = * 147 0 0 0.000 0.000 73 0 0 0.000 0.000
88 # infrastructure 4312 495 532 0.115 0.123 580 16 19 0.028 0.033
89 amenity = fuel 1011 5 6 0.005 0.006 74 3 4 0.041 0.054
90 building = service 949 318 349 0.335 0.368 79 8 9 0.101 0.114
91 barrier = * 732 2 6 0.003 0.008 164 1 1 0.006 0.006
92 power = * 2447 404 437 0.165 0.179 174 10 10 0.057 0.057
93 substation = * 1754 469 496 0.267 0.283 98 12 13 0.122 0.133
94 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
95 man_made = * 526 0 1 0.000 0.002 223 0 1 0.000 0.004
96 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
97 # religion 16 1 0 0.062 0.000 14 1 0 0.071 0.000
98 amenity = place_of_worship 5 1 0 0.200 0.000 5 1 0 0.200 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
103 religion = * 16 1 0 0.062 0.000 14 1 0 0.071 0.000
104 # education 306 2 2 0.007 0.007 182 2 2 0.011 0.011
105 landuse = education 8 1 1 0.125 0.125 8 1 1 0.125 0.125
106 amenity = university 38 0 0 0.000 0.000 19 0 0 0.000 0.000
107 amenity = college 21 2 2 0.095 0.095 15 2 2 0.133 0.133
108 amenity = school 41 0 0 0.000 0.000 34 0 0 0.000 0.000
109 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
110 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
111 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
112 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
113 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
114 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
115 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
116 # healthcare 2804 3 4 0.001 0.001 581 3 4 0.005 0.007
117 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
118 amenity = pharmacy 1616 3 3 0.002 0.002 346 3 3 0.009 0.009
119 amenity = clinic 80 0 1 0.000 0.013 57 0 1 0.000 0.018
120 amenity = doctors 53 0 0 0.000 0.000 38 0 0 0.000 0.000
121 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
122 building = hospital 23 0 0 0.000 0.000 13 0 0 0.000 0.000
123 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
124 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
125 healthcare = * 1055 1 1 0.001 0.001 338 1 1 0.003 0.003
126 # government 929 342 340 0.368 0.366 187 7 5 0.037 0.027
127 amenity = post_office 724 338 338 0.467 0.467 26 3 3 0.115 0.115
128 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
129 amenity = library 45 2 1 0.044 0.022 38 2 1 0.053 0.026
130 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
132 office = government 67 2 1 0.030 0.015 59 2 1 0.034 0.017
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 28 1 1 0.036 0.036 25 1 1 0.040 0.040
135 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
136 government = * 36 1 1 0.028 0.028 33 1 1 0.030 0.030
137 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 3590 79 131 0.022 0.036 170 13 15 0.076 0.088
141 amenity = atm 2509 72 124 0.029 0.049 136 11 13 0.081 0.096
142 amenity = bank 1081 7 7 0.006 0.006 81 6 6 0.074 0.074
143 # tourism 744 0 0 0.000 0.000 610 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 731 0 0 0.000 0.000 598 0 0 0.000 0.000
147 historic = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 67 0 0 0.000 0.000 35 0 0 0.000 0.000
151 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
152 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
153 # sport 219 0 0 0.000 0.000 183 0 0 0.000 0.000
154 amenity = sanatorium 12 0 0 0.000 0.000 11 0 0 0.000 0.000
155 leisure = * 207 0 0 0.000 0.000 173 0 0 0.000 0.000
156 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
157 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
158 # office 832 2 2 0.002 0.002 314 2 2 0.006 0.006
159 office = * 832 2 2 0.002 0.002 314 2 2 0.006 0.006
160 # amenity 12867 342 374 0.027 0.029 4187 16 16 0.004 0.004
161 amenity = cafe 372 1 1 0.003 0.003 268 1 1 0.004 0.004
162 amenity = fast_food 303 0 0 0.000 0.000 143 0 0 0.000 0.000
163 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
164 amenity = restaurant 48 0 0 0.000 0.000 45 0 0 0.000 0.000
165 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
166 shop = convenience 2882 5 4 0.002 0.001 656 4 3 0.006 0.005
167 shop = clothes 417 0 0 0.000 0.000 147 0 0 0.000 0.000
168 shop = car_repair 234 1 2 0.004 0.009 221 1 2 0.005 0.009
169 shop = hairdresser 134 0 0 0.000 0.000 117 0 0 0.000 0.000
170 shop = chemist 601 0 0 0.000 0.000 38 0 0 0.000 0.000
171 shop = supermarket 590 0 0 0.000 0.000 84 0 0 0.000 0.000
172 shop = car_parts 325 0 0 0.000 0.000 153 0 0 0.000 0.000
173 shop = furniture 82 0 0 0.000 0.000 72 0 0 0.000 0.000
174 shop = hardware 71 0 0 0.000 0.000 69 0 0 0.000 0.000
175 shop = kiosk 104 14 15 0.135 0.144 32 4 4 0.125 0.125
176 shop = doityourself 111 0 0 0.000 0.000 101 0 0 0.000 0.000
177 shop = pet 305 0 0 0.000 0.000 59 0 0 0.000 0.000
178 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
179 shop = beauty 65 0 0 0.000 0.000 61 0 0 0.000 0.000
180 shop = mobile_phone 315 0 0 0.000 0.000 41 0 0 0.000 0.000
181 shop = shoes 110 0 0 0.000 0.000 28 0 0 0.000 0.000
182 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
183 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
184 shop = alcohol 113 0 0 0.000 0.000 53 0 0 0.000 0.000
185 shop = jewelry 280 0 0 0.000 0.000 23 0 0 0.000 0.000
186 shop = mall 75 0 0 0.000 0.000 41 0 0 0.000 0.000
187 shop = butcher 99 0 0 0.000 0.000 70 0 0 0.000 0.000
188 shop = cosmetics 29 0 0 0.000 0.000 25 0 0 0.000 0.000
189 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
190 amenity = * 2526 247 328 0.098 0.130 878 4 6 0.005 0.007
191 shop = * 2309 62 16 0.027 0.007 1055 4 3 0.004 0.003
192 clothes = * 195 0 0 0.000 0.000 57 0 0 0.000 0.000
193 # building 3115 136 134 0.044 0.043 1700 14 14 0.008 0.008
194 building = yes 1870 117 117 0.063 0.063 1126 9 9 0.008 0.008
195 building = retail 718 7 5 0.010 0.007 324 2 2 0.006 0.006
196 building = commercial 43 1 1 0.023 0.023 33 1 1 0.030 0.030
197 building = office 21 0 0 0.000 0.000 21 0 0 0.000 0.000
198 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
199 building = apartments 219 0 0 0.000 0.000 196 0 0 0.000 0.000
200 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
201 building = construction 14 0 0 0.000 0.000 11 0 0 0.000 0.000
202 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
203 building = * 137 11 11 0.080 0.080 89 4 4 0.045 0.045
204 # other 166 0 0 0.000 0.000 95 0 0 0.000 0.000
205 # TOTAL 38057 2537 2672 0.067 0.070 7196 61 62 0.008 0.009

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 2 0 0 3 0 0 0 0 46 0.039 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.902
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 2 0 0 2 0 0 0 0 39 0.047 0.000 0.000 0.047 0.000 0.000 0.000 0.000 0.907
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 2 0 0 19 30 0 0 0 875 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
89 amenity = fuel 2 0 0 19 30 0 0 0 874 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 62 0 0 0 0 88 0.000 0.000 0.000 0.413 0.000 0.000 0.000 0.000 0.587
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 62 0 0 0 0 70 0.000 0.000 0.000 0.470 0.000 0.000 0.000 0.000 0.530
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 62 0 0 0 0 55 0.000 0.000 0.000 0.530 0.000 0.000 0.000 0.000 0.470
126 # government 0 167 0 2 1 0 0 0 19 0.000 0.884 0.000 0.011 0.005 0.000 0.000 0.000 0.101
127 amenity = post_office 0 167 0 0 0 0 0 0 18 0.000 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.097
128 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 1 0 1 1 0 0 0 0 0.000 0.333 0.000 0.333 0.333 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 505 0 2 279 8 1 0 0 596 0.363 0.000 0.001 0.201 0.006 0.001 0.000 0.000 0.428
141 amenity = atm 264 0 1 149 2 1 0 0 187 0.437 0.000 0.002 0.247 0.003 0.002 0.000 0.000 0.310
142 amenity = bank 241 0 1 130 6 0 0 0 409 0.306 0.000 0.001 0.165 0.008 0.000 0.000 0.000 0.520
143 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 1 0 0 121 0 0 0 0 44 0.006 0.000 0.000 0.729 0.000 0.000 0.000 0.000 0.265
159 office = * 1 0 0 121 0 0 0 0 44 0.006 0.000 0.000 0.729 0.000 0.000 0.000 0.000 0.265
160 # amenity 2 0 11 250 131 0 0 8 2120 0.001 0.000 0.004 0.099 0.052 0.000 0.000 0.003 0.841
161 amenity = cafe 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 75 0 0 0 172 0.000 0.000 0.000 0.000 0.304 0.000 0.000 0.000 0.696
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 6 20 0 0 6 1000 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.006 0.969
167 shop = clothes 0 0 11 1 1 0 0 0 5 0.000 0.000 0.611 0.056 0.056 0.000 0.000 0.000 0.278
168 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 231 0 0 0 0 3 0.000 0.000 0.000 0.987 0.000 0.000 0.000 0.000 0.013
171 shop = supermarket 0 0 0 0 24 0 0 2 135 0.000 0.000 0.000 0.000 0.149 0.000 0.000 0.012 0.839
172 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
176 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 0 0 0 0 0 106 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 2 0 0 2 1 0 0 0 233 0.008 0.000 0.000 0.008 0.004 0.000 0.000 0.000 0.979
191 shop = * 0 0 0 5 7 0 0 0 303 0.000 0.000 0.000 0.016 0.022 0.000 0.000 0.000 0.962
192 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
193 # building 31 59 0 61 38 0 0 4 504 0.044 0.085 0.000 0.088 0.055 0.000 0.000 0.006 0.723
194 building = yes 30 54 0 49 27 0 0 3 317 0.062 0.113 0.000 0.102 0.056 0.000 0.000 0.006 0.660
195 building = retail 0 1 0 3 10 0 0 0 114 0.000 0.008 0.000 0.023 0.078 0.000 0.000 0.000 0.891
196 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
197 building = office 0 0 0 5 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
203 building = * 0 2 0 0 1 0 0 0 53 0.000 0.036 0.000 0.000 0.018 0.000 0.000 0.000 0.946
204 # other 1 0 0 0 3 0 0 0 10 0.071 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.714
205 # TOTAL 510 167 13 714 168 1 0 8 3400 0.102 0.034 0.003 0.143 0.034 0.000 0.000 0.002 0.683

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 51 5 5 0.098 0.098 6 3 3 0.500 0.500
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 43 4 4 0.093 0.093 6 3 3 0.500 0.500
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
84 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
85 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 926 21 51 0.023 0.055 23 3 4 0.130 0.174
89 amenity = fuel 925 21 51 0.023 0.055 22 3 4 0.136 0.182
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 150 62 62 0.413 0.413 27 2 2 0.074 0.074
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 132 62 62 0.470 0.470 23 2 2 0.087 0.087
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 7 0 0 0.000 0.000 2 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 117 62 62 0.530 0.530 25 2 2 0.080 0.080
126 # government 189 169 170 0.894 0.899 7 2 3 0.286 0.429
127 amenity = post_office 185 167 167 0.903 0.903 4 1 1 0.250 0.250
128 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 3 2 3 0.667 1.000 3 2 3 0.667 1.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 1391 787 793 0.566 0.570 42 24 23 0.571 0.548
141 amenity = atm 604 415 416 0.687 0.689 32 18 17 0.562 0.531
142 amenity = bank 787 372 377 0.473 0.479 30 22 22 0.733 0.733
143 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 166 122 122 0.735 0.735 15 3 3 0.200 0.200
159 office = * 166 122 122 0.735 0.735 15 3 3 0.200 0.200
160 # amenity 2522 263 391 0.104 0.155 164 9 19 0.055 0.116
161 amenity = cafe 7 0 0 0.000 0.000 4 0 0 0.000 0.000
162 amenity = fast_food 247 0 75 0.000 0.304 15 0 8 0.000 0.533
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 1032 6 32 0.006 0.031 26 1 3 0.038 0.115
167 shop = clothes 18 12 2 0.667 0.111 6 2 1 0.333 0.167
168 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 234 231 231 0.987 0.987 3 3 2 1.000 0.667
171 shop = supermarket 161 0 26 0.000 0.161 14 0 1 0.000 0.071
172 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
173 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
176 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
177 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
181 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
182 shop = newsagent 106 0 0 0.000 0.000 6 0 0 0.000 0.000
183 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 shop = alcohol 2 0 0 0.000 0.000 2 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 238 4 5 0.017 0.021 24 4 5 0.167 0.208
191 shop = * 315 5 12 0.016 0.038 49 1 2 0.020 0.041
192 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
193 # building 697 151 193 0.217 0.277 69 14 18 0.203 0.261
194 building = yes 480 133 163 0.277 0.340 54 14 18 0.259 0.333
195 building = retail 128 4 14 0.031 0.109 31 3 6 0.097 0.194
196 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
197 building = office 5 5 5 1.000 1.000 3 3 3 1.000 1.000
198 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
203 building = * 56 2 3 0.036 0.054 9 1 2 0.111 0.222
204 # other 14 1 4 0.071 0.286 8 1 4 0.125 0.500
205 # TOTAL 4981 1405 1568 0.282 0.315 256 37 46 0.145 0.180

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 # public_transport 0 0 0 4 1 0 6 0 1503 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993
71 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 type = route 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
73 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
80 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 railway = * 0 0 0 4 0 0 0 0 997 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 0 0 4 1 0 6 0 1550 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
69 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
70 # public_transport 1514 10 5 0.007 0.003 66 1 2 0.015 0.030
71 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
72 type = route 26 6 1 0.231 0.038 9 1 1 0.111 0.111
73 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 390 0 0 0.000 0.000 46 0 0 0.000 0.000
79 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
80 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
81 railway = * 1001 4 4 0.004 0.004 12 1 1 0.083 0.083
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 16 0 0 0.000 0.000 4 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
141 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 19 0 0 0.000 0.000 4 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
191 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
194 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 1561 10 5 0.006 0.003 83 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
18 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 # suburb 0 0 2 10 6 1 8 0 174 0.000 0.000 0.010 0.050 0.030 0.005 0.040 0.000 0.866
23 landuse = cemetery 0 0 1 6 4 0 5 0 29 0.000 0.000 0.022 0.133 0.089 0.000 0.111 0.000 0.644
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
26 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
28 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 1 2 0 2 0 62 0.000 0.000 0.000 0.015 0.030 0.000 0.030 0.000 0.925
31 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 1 2 0 1 0 0 29 0.000 0.000 0.030 0.061 0.000 0.030 0.000 0.000 0.879
36 # natural 0 0 0 2 3 1 0 1 183 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
42 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
43 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
44 # water 0 0 0 6 0 0 0 0 171 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 waterway = river 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 natural = water 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = spring 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
54 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # highway 0 0 0 65 0 0 1 1 6054 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
59 highway = primary 0 0 0 20 0 0 0 0 189 0.000 0.000 0.000 0.096 0.000 0.000 0.000 0.000 0.904
60 highway = secondary 0 0 0 0 0 0 1 0 309 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
61 highway = tertiary 0 0 0 5 0 0 0 0 4033 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
62 highway = unclassified 0 0 0 1 0 0 0 0 146 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
63 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 highway = service 0 0 0 6 0 0 0 0 115 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
65 highway = track 0 0 0 11 0 0 0 1 234 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.004 0.951
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 4 0 0 0 0 272 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
69 bridge = * 0 0 0 3 0 0 0 0 496 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
70 # public_transport 0 0 0 6 2 0 0 0 207 0.000 0.000 0.000 0.028 0.009 0.000 0.000 0.000 0.963
71 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
72 type = route 0 0 0 1 0 0 0 0 28 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
77 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
79 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 4 0 0 0 0 40 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
82 aeroway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 3 1 0 0 0 206 0.000 0.000 0.000 0.014 0.005 0.000 0.000 0.000 0.981
84 landuse = industrial 0 0 0 3 0 0 0 0 58 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.951
85 building = industrial 0 0 0 0 1 0 0 0 59 0.000 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.983
86 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 industrial = * 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 6 0 0 13 38 1 2 3 626 0.009 0.000 0.000 0.019 0.055 0.001 0.003 0.004 0.909
89 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
92 power = * 0 0 0 0 0 0 0 0 177 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 0 0 4 37 0 1 3 260 0.000 0.000 0.000 0.013 0.121 0.000 0.003 0.010 0.852
96 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
97 # religion 0 2 1 8 251 0 5 6 85 0.000 0.006 0.003 0.022 0.701 0.000 0.014 0.017 0.237
98 amenity = place_of_worship 0 2 0 0 236 0 1 5 57 0.000 0.007 0.000 0.000 0.784 0.000 0.003 0.017 0.189
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 1 0 0 147 0 0 5 34 0.000 0.005 0.000 0.000 0.786 0.000 0.000 0.027 0.182
101 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
103 religion = * 0 2 1 7 249 0 5 6 83 0.000 0.006 0.003 0.020 0.705 0.000 0.014 0.017 0.235
104 # education 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 0 0 0 0 0 2 0 1517 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
117 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
119 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # government 0 0 0 1 4 0 0 0 121 0.000 0.000 0.000 0.008 0.032 0.000 0.000 0.000 0.960
127 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
128 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
130 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = cinema 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 landuse = military 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
138 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 # bank 0 0 0 1 1 0 0 0 92 0.000 0.000 0.000 0.011 0.011 0.000 0.000 0.000 0.979
141 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
142 amenity = bank 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
143 # tourism 0 0 2 19 343 2 9 11 784 0.000 0.000 0.002 0.016 0.293 0.002 0.008 0.009 0.670
144 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
145 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
146 tourism = * 0 0 0 6 283 0 4 8 462 0.000 0.000 0.000 0.008 0.371 0.000 0.005 0.010 0.606
147 historic = * 0 0 1 16 158 2 6 7 372 0.000 0.000 0.002 0.028 0.281 0.004 0.011 0.012 0.662
148 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
149 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
150 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
152 artwork_type = * 0 0 0 0 1 0 0 0 33 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
153 # sport 0 1 0 1 2 1 0 0 180 0.000 0.005 0.000 0.005 0.011 0.005 0.000 0.000 0.973
154 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 1 0 1 2 1 0 0 172 0.000 0.006 0.000 0.006 0.011 0.006 0.000 0.000 0.972
156 sport = * 0 1 0 1 2 1 0 0 76 0.000 0.012 0.000 0.012 0.025 0.012 0.000 0.000 0.938
157 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 0 1 0 0 0 288 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
159 office = * 0 0 0 0 1 0 0 0 288 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
160 # amenity 11 0 1 571 10 6 5 1 2351 0.004 0.000 0.000 0.193 0.003 0.002 0.002 0.000 0.795
161 amenity = cafe 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 0 0 0 0 0 0 0 0 163 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = clothes 0 0 0 0 0 0 0 0 155 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = car_repair 0 0 0 558 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
169 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
170 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = supermarket 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
174 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = doityourself 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
187 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 11 0 1 8 4 0 2 1 398 0.026 0.000 0.002 0.019 0.009 0.000 0.005 0.002 0.936
191 shop = * 0 0 0 4 1 0 2 0 736 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
192 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 0 1 0 35 91 0 3 1 1346 0.000 0.001 0.000 0.024 0.062 0.000 0.002 0.001 0.911
194 building = yes 0 1 0 9 82 0 2 0 959 0.000 0.001 0.000 0.009 0.078 0.000 0.002 0.000 0.911
195 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
196 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
199 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = construction 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 0 0 26 6 0 1 1 135 0.000 0.000 0.000 0.154 0.036 0.000 0.006 0.006 0.799
204 # other 0 0 0 0 0 0 0 0 210 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 11 3 5 695 464 11 23 15 13815 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.918

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 28 0 0 0.000 0.000 17 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
13 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
15 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
18 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
19 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
22 # suburb 201 21 17 0.104 0.085 193 18 15 0.093 0.078
23 landuse = cemetery 45 12 10 0.267 0.222 40 9 8 0.225 0.200
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 8 1 1 0.125 0.125 8 1 1 0.125 0.125
26 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
28 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 leisure = park 67 3 3 0.045 0.045 67 3 3 0.045 0.045
31 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
32 amenity = marketplace 4 0 0 0.000 0.000 4 0 0 0.000 0.000
33 place = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
34 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
35 landuse = * 33 4 3 0.121 0.091 32 4 3 0.125 0.094
36 # natural 190 3 7 0.016 0.037 142 3 6 0.021 0.042
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
40 leisure = nature_reserve 6 0 0 0.000 0.000 6 0 0 0.000 0.000
41 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
42 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
43 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
44 # water 177 6 6 0.034 0.034 124 3 3 0.024 0.024
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
48 waterway = river 29 0 0 0.000 0.000 23 0 0 0.000 0.000
49 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
51 natural = water 98 0 0 0.000 0.000 65 0 0 0.000 0.000
52 natural = spring 13 0 0 0.000 0.000 13 0 0 0.000 0.000
53 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
54 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
55 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
56 # highway 6121 66 66 0.011 0.011 1631 17 18 0.010 0.011
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
59 highway = primary 209 20 20 0.096 0.096 30 1 1 0.033 0.033
60 highway = secondary 310 1 0 0.003 0.000 46 1 0 0.022 0.000
61 highway = tertiary 4038 5 5 0.001 0.001 1129 2 2 0.002 0.002
62 highway = unclassified 147 1 1 0.007 0.007 103 1 1 0.010 0.010
63 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
64 highway = service 121 6 6 0.050 0.050 72 3 3 0.042 0.042
65 highway = track 246 11 12 0.045 0.049 156 3 5 0.019 0.032
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 276 4 4 0.014 0.014 163 4 4 0.025 0.025
69 bridge = * 499 3 3 0.006 0.006 337 3 3 0.009 0.009
70 # public_transport 215 6 8 0.028 0.037 176 3 5 0.017 0.028
71 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
72 type = route 29 1 1 0.034 0.034 24 1 1 0.042 0.042
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
77 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
78 public_transport = * 116 0 1 0.000 0.009 108 0 1 0.000 0.009
79 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 44 4 4 0.091 0.091 20 1 1 0.050 0.050
82 aeroway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
83 # industrial 210 3 4 0.014 0.019 124 3 4 0.024 0.032
84 landuse = industrial 61 3 3 0.049 0.049 57 3 3 0.053 0.053
85 building = industrial 60 0 1 0.000 0.017 49 0 1 0.000 0.020
86 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
87 industrial = * 83 0 0 0.000 0.000 17 0 0 0.000 0.000
88 # infrastructure 689 22 61 0.032 0.089 425 11 26 0.026 0.061
89 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
90 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
91 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
92 power = * 177 0 0 0.000 0.000 92 0 0 0.000 0.000
93 substation = * 25 0 0 0.000 0.000 24 0 0 0.000 0.000
94 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
95 man_made = * 305 5 44 0.016 0.144 176 4 18 0.023 0.102
96 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
97 # religion 358 16 267 0.045 0.746 323 13 236 0.040 0.731
98 amenity = place_of_worship 301 3 243 0.010 0.807 279 3 221 0.011 0.792
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 187 1 153 0.005 0.818 182 1 147 0.005 0.808
101 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
102 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
103 religion = * 353 15 264 0.042 0.748 318 12 233 0.038 0.733
104 # education 89 0 0 0.000 0.000 78 0 0 0.000 0.000
105 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
106 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
107 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
108 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
109 amenity = kindergarten 11 0 0 0.000 0.000 11 0 0 0.000 0.000
110 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
111 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
112 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
113 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
114 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
115 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
116 # healthcare 1519 2 0 0.001 0.000 486 2 0 0.004 0.000
117 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
118 amenity = pharmacy 157 1 0 0.006 0.000 59 1 0 0.017 0.000
119 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
120 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
121 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
122 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
125 healthcare = * 100 0 0 0.000 0.000 81 0 0 0.000 0.000
126 # government 126 1 5 0.008 0.040 112 1 4 0.009 0.036
127 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
128 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
129 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
130 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = cinema 1 0 0 0.000 0.000 1 0 0 0.000 0.000
132 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
133 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
134 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
135 landuse = military 17 0 0 0.000 0.000 16 0 0 0.000 0.000
136 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
137 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
138 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 # bank 94 1 2 0.011 0.021 85 1 2 0.012 0.024
141 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
142 amenity = bank 81 0 1 0.000 0.012 72 0 1 0.000 0.014
143 # tourism 1170 32 375 0.027 0.321 984 30 295 0.030 0.300
144 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
145 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
146 tourism = * 763 10 297 0.013 0.389 622 10 243 0.016 0.391
147 historic = * 562 25 183 0.044 0.326 491 23 143 0.047 0.291
148 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
149 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
150 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
151 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
152 artwork_type = * 34 0 1 0.000 0.029 33 0 1 0.000 0.030
153 # sport 185 3 5 0.016 0.027 168 2 4 0.012 0.024
154 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
155 leisure = * 177 3 5 0.017 0.028 160 2 4 0.013 0.025
156 sport = * 81 3 5 0.037 0.062 72 2 4 0.028 0.056
157 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
158 # office 289 0 1 0.000 0.003 255 0 1 0.000 0.004
159 office = * 289 0 1 0.000 0.003 255 0 1 0.000 0.004
160 # amenity 2956 594 599 0.201 0.203 1646 19 33 0.012 0.020
161 amenity = cafe 66 0 0 0.000 0.000 60 0 0 0.000 0.000
162 amenity = fast_food 42 0 0 0.000 0.000 36 0 0 0.000 0.000
163 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
164 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
165 amenity = bar 20 0 0 0.000 0.000 19 0 0 0.000 0.000
166 shop = convenience 163 0 0 0.000 0.000 119 0 0 0.000 0.000
167 shop = clothes 155 0 0 0.000 0.000 62 0 0 0.000 0.000
168 shop = car_repair 657 565 566 0.860 0.861 106 7 16 0.066 0.151
169 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
170 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
171 shop = supermarket 66 0 0 0.000 0.000 36 0 0 0.000 0.000
172 shop = car_parts 135 0 0 0.000 0.000 49 0 0 0.000 0.000
173 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
174 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
175 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
176 shop = doityourself 54 0 0 0.000 0.000 51 0 0 0.000 0.000
177 shop = pet 22 0 0 0.000 0.000 20 0 0 0.000 0.000
178 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
179 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
180 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
181 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
182 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
183 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
184 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
185 shop = jewelry 71 0 0 0.000 0.000 6 0 0 0.000 0.000
186 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
187 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
188 shop = cosmetics 14 0 0 0.000 0.000 12 0 0 0.000 0.000
189 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
190 amenity = * 425 22 24 0.052 0.056 323 9 12 0.028 0.037
191 shop = * 743 6 5 0.008 0.007 504 3 2 0.006 0.004
192 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
193 # building 1477 39 128 0.026 0.087 975 13 84 0.013 0.086
194 building = yes 1053 12 92 0.011 0.087 649 8 73 0.012 0.112
195 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
196 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
197 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
198 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
199 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
200 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
201 building = construction 8 0 0 0.000 0.000 8 0 0 0.000 0.000
202 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
203 building = * 169 27 33 0.160 0.195 120 5 10 0.042 0.083
204 # other 210 0 0 0.000 0.000 190 0 0 0.000 0.000
205 # TOTAL 15042 748 1199 0.050 0.080 7097 93 441 0.013 0.062